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[FEEDBACK] Biomes We've Gone compatibility #434

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CommanderPhoenix opened this issue Oct 10, 2024 · 5 comments
Open

[FEEDBACK] Biomes We've Gone compatibility #434

CommanderPhoenix opened this issue Oct 10, 2024 · 5 comments
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feedback Suggestions for how something can be improved.

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@CommanderPhoenix
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Minecraft Version

1.20.1

Mod Loader

Forge

Feedback

Oh The Biomes You'll Go has rebranded, and I think that means the compatibility needs updating.

https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-weve-gone

@CommanderPhoenix CommanderPhoenix added the feedback Suggestions for how something can be improved. label Oct 10, 2024
@PHIQW
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PHIQW commented Oct 20, 2024

https://github.com/Darkhax-Minecraft/BotanyTrees/tree/1.20.1/common/src/main/resources/data/botanytrees/recipes/biomeswevegone

Biomes We've Gone has in-built compatibility with the Botany Trees addon in 1.20.1

@PHIQW
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PHIQW commented Oct 20, 2024

are there any plants you want added that aren't included in the addon?

@CommanderPhoenix
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Off the top of my head, the Blueberry bushes that were added don't grow in the pots, and I'm sure there are others as well

@PHIQW
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PHIQW commented Oct 23, 2024

I'm having some issues loading some of BYG's depencies in the dev environment so I'm gonna try and do it in a different client.
There are a lot of plants (mainly flowers) though so it might take a while.

@PHIQW
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PHIQW commented Oct 25, 2024

I realized that #419 implements this compatibility for [1.20.1] as wanted so it just needs to be reviewed and pulled for it to be in the base mod.

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