diff --git a/Source/Networking/DNet.cs b/Source/Networking/DNet.cs index 17031d10..2231546b 100644 --- a/Source/Networking/DNet.cs +++ b/Source/Networking/DNet.cs @@ -168,7 +168,7 @@ private static void OnPlayerLeftSession(VoicePlayerState player) return; // TODO: Remove, optionally also remove `clientByName` - logger.LogDebug($"{player.Tracker?.PlayerId}, {id}, {((NfgoPlayer)player.Tracker!).gameObject.GetComponent().playerClientId}"); + logger.LogDebug($"{player.Tracker?.PlayerId}, {id}"); if (players.TryGetValue(id, out var networkPlayer)) Object.Destroy(networkPlayer);