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Issue in SPDM_RESPOND_IF_READY handling #2507
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and However, maybe after a request is sent libspdm could wait some amount of time (possibly 0, which is what we do today) before retrieving the response? I think most Responders will block at the transport layer before giving the response. However in your case it seems like the Responder can be pre-empted to return |
Thank you for your reply.
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What OS is the Requester running on? https://github.com/DMTF/libspdm/tree/main/os_stub/platform_lib has the reference sleep functions but I don't know if they've ever been tested.
Like send more |
We are using Linux. |
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Update codes in https://github.com/DMTF/libspdm/blob/main/library/spdm_requester_lib/libspdm_req_handle_error_response.c#L186
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When checking the SPDM functionality using an nVidia CX7 network card,
When executing the challenge and get_measurement commands, I found that the SPDM_RESPOND_IF_READY command always fails.
After checking the source code, I found that the execution process only waits for WT us and does not take WTMax into account.
There was also no SPDM_RESPOND_IF_READY retry.
I think that not every device is in a perfect state like spdm-emu.
The implementation should be improved for further applications.
Any idea about this?
Fig. 1
Fig. 2
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