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Mock Camera/Microphone Access

This example runs in Chrome and shows how to use mock data for the microphone and camera.

Test Code: mock-camera-microphone-access.js

The test page requests permission to record audio and video. The resulting streams are directed to the corresponding <audio> and <video> elements on the page. When the <button> element registers a click, a snapshot of the video stream is drawn on the <img> element (if a video stream is present).

The first test function uses the Selector.addCustomDOMProperties method to read the <img>'s .src property and check whether it contains an image.

The second test function uses the Selector.addCustomDOMProperties method to read the <audio>'s .srcObject property. If an audio stream is present, it returns true. The t.expect.ok method checks this value.

getUserMedia allows access to the Media Stream API. When getUserMedia is called, it prompts the user for permission. Use the --use-fake-ui-for-media-stream Chrome flag to grant permission without user input.

If your environment does not have audio/video recording hardware, use --use-fake-device-for-media-stream to feed a test pattern to the API.

Chrome doesn't allow Media Stream API calls from insecure origins. To use a secure origin, do either of the following:

  • Run TestCafe locally with a --hostname CLI parameter:
testcafe --hostname localhost "chrome --use-fake-ui-for-media-stream --use-fake-device-for-media-stream" index.js
testcafe --ssl pfx=/path/to/cert.pfx "chrome --ignore-certificate-errors --use-fake-ui-for-media-stream --use-fake-device-for-media-stream" index.js