-
Notifications
You must be signed in to change notification settings - Fork 19
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[REQUEST] Bigger font for source panels (console, server browser) #286
Comments
Can you submit this change as a pull request please? |
I don't mind making some tweaks but I wouldn't completely undo these changes, I can make the console text a bit smaller and fix the issue with loading label (and other window titles) but that's it. |
You would say that the departure from the original HUD's look is worth the change? I use this HUD because of how much it sticks to the original, but you can change or just tweak it if you feel that way |
I really don't see the issue, it's just a font size change...? It still looks like TF2. It's up to @CriticalFlaw, if he wants to revert the change altogether then fine. |
I agree that increasing the font size does not deviate from the original in a significant way. In my experience, while editing on an ultrawide monitor it can get hard to read the console and source window text because it does not scale properly. @Kruphixx please correct the issues valeriedsumo had brought up brought up. For anyone who does not like/want this change, you can delete the |
Fonts for some panels such as dev console or server browser are incredibly small which makes the text very hard to read, even on 1080p. I think increasing the font size would be a nice quality-of-life change considering how often those panels are used?
No kidding, most of the time I have to squint my eyes to read something in both of those panels.
I set tall value for ConsoleText to 12 (from 10) as a test and it looks a lot better.
The text was updated successfully, but these errors were encountered: