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[REQUEST] Bigger font for source panels (console, server browser) #286

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Kruphixx opened this issue Sep 4, 2024 · 7 comments
Open

[REQUEST] Bigger font for source panels (console, server browser) #286

Kruphixx opened this issue Sep 4, 2024 · 7 comments
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request/suggestion Request or suggestion for a new change.

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@Kruphixx
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Kruphixx commented Sep 4, 2024

Fonts for some panels such as dev console or server browser are incredibly small which makes the text very hard to read, even on 1080p. I think increasing the font size would be a nice quality-of-life change considering how often those panels are used?

No kidding, most of the time I have to squint my eyes to read something in both of those panels.

Screenshot 2024-09-04 215551

Screenshot 2024-09-04 215609

I set tall value for ConsoleText to 12 (from 10) as a test and it looks a lot better.

Screenshot 2024-09-04 231927

@CriticalFlaw
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Can you submit this change as a pull request please?

@CriticalFlaw CriticalFlaw added the request/suggestion Request or suggestion for a new change. label Sep 5, 2024
@CriticalFlaw
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Added in #287 by @Kruphixx

367487160-b9c53f66-9171-42d0-9afc-62e6a10a45c9

@CriticalFlaw CriticalFlaw changed the title [REQUEST] Bigger font for some VGUI panels [REQUEST] Bigger font for source panels (console, server browser) Sep 14, 2024
@valeriedesumo
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I request for this change to be undone. Not only is it a big difference from the original HUD, it causes problems.

The font change in the console results in significantly less information being visible, from 53 lines down to 42, and with word-wrapping now causing many lines to expand onto two lines. There is also a large space at the bottom that I assume is from there not being enough room for another full line, where those lines are now taller than before.
New:
image
Original:
image

In addition, the "G" from "LOADING" is now cutoff
New:
image
Original:
image

@CriticalFlaw CriticalFlaw reopened this Dec 16, 2024
@Kruphixx
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I don't mind making some tweaks but I wouldn't completely undo these changes, I can make the console text a bit smaller and fix the issue with loading label (and other window titles) but that's it.

@valeriedesumo
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You would say that the departure from the original HUD's look is worth the change? I use this HUD because of how much it sticks to the original, but you can change or just tweak it if you feel that way

@Kruphixx
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Kruphixx commented Dec 16, 2024

You would say that the departure from the original HUD's look is worth the change? I use this HUD because of how much it sticks to the original, but you can change or just tweak it if you feel that way

I really don't see the issue, it's just a font size change...? It still looks like TF2. It's up to @CriticalFlaw, if he wants to revert the change altogether then fine.

@CriticalFlaw
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I agree that increasing the font size does not deviate from the original in a significant way. In my experience, while editing on an ultrawide monitor it can get hard to read the console and source window text because it does not scale properly.

@Kruphixx please correct the issues valeriedsumo had brought up brought up.

For anyone who does not like/want this change, you can delete the resource/sourceschemebase.res file from your copy of the HUD.

@CriticalFlaw CriticalFlaw removed their assignment Dec 22, 2024
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