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Hi,
I encounter an exception while loading a codegen'ed Lottie animation.
Trying to reference it in XAML and code-behind fails.
Using XAML, I get the following error and stacktrace:
The text associated with this error code could not be found.
Failed to assign to property 'Microsoft.UI.Xaml.Controls.AnimatedVisualPlayer.Source'. [Line: 13 Position: 5]
at WinRT.ExceptionHelpers.<ThrowExceptionForHR>g__Throw|39_0(Int32 hr)
Using the code-behind method seems to give a more detailed error:
The type initializer for '_ICanvasPathBuilderFactory' threw an exception.
When trying to use a json file with LottieVisualSource, the same type of exception seems to happen in the background
I've tried with multiple animations, that was working in UWP. (Microsoft.Toolkit.Uwp.UI.Lottie 7.1.1)
Here's a repro project, containing the original json and codegen class: TestLottieWinUI3.zip
Looks like your app is missing a package reference to Win2D! Just add Microsoft.Graphics.Canvas as a nuget package reference and you should be good to go.
Can't find a Microsoft.Graphics.Canvas on Nuget. There's a Microsoft.Graphics.Win2D, but the version 1.0.4 is installed with CommunityToolkit.WinUI.Lottie, so it should be there.
I've just tried installing the 1.0.4 version explicitly and it worked... That's quite strange that Lottie references the package but doesn't seem to be able to use it.
Upgrading to 1.2.0 also works.
Hi,
I encounter an exception while loading a codegen'ed Lottie animation.
Trying to reference it in XAML and code-behind fails.
Using XAML, I get the following error and stacktrace:
Using the code-behind method seems to give a more detailed error:
When trying to use a json file with LottieVisualSource, the same type of exception seems to happen in the background
I've tried with multiple animations, that was working in UWP. (Microsoft.Toolkit.Uwp.UI.Lottie 7.1.1)
Here's a repro project, containing the original json and codegen class:
TestLottieWinUI3.zip
WinAppSDK version: 1.5.240428000
Lottie version: 8.0.280225
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