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Consider having robotic and organic organisms #15

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DavidLeoni opened this issue Aug 10, 2020 · 0 comments
Open

Consider having robotic and organic organisms #15

DavidLeoni opened this issue Aug 10, 2020 · 0 comments
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enhancement New feature or request generator Generation of the organism skin

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@DavidLeoni
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Idea: we might have two kind of sprites, with purely aesthetic differences:

  • robotic with straight lines and 'vibrating' movement (increasing/decreasing size and slight changing sprite offset), maybe with a roaring sound
  • organic with round shapes, 'fluid' movement by applying graphical effects as whirl and/or fisheye .
@DavidLeoni DavidLeoni added the enhancement New feature or request label Aug 10, 2020
raffaelepojer added a commit that referenced this issue Aug 18, 2020
- the organism "body" have a gradient color,
    this seems to be unsupported by the scratch costumes editor
    in the stage works
- now hat "when organism dies" works, fixes #19
raffaelepojer added a commit that referenced this issue Aug 19, 2020
- when an organism makes a clone,
    the new clone has a similar shape to the parent
- fixed the problem with gradient and scratch
- add "pupils" to the organism with gradient
@raffaelepojer raffaelepojer added the generator Generation of the organism skin label Aug 26, 2020
raffaelepojer added a commit that referenced this issue Aug 27, 2020
    - there was a bug that generates svg with a very large dimension

1. The block reproduce works with the first generated
    so it can be clicked after the set as organism,
 2. Boundaries with organism now are much harder,
 1, 2 refers to #28
raffaelepojer added a commit that referenced this issue Sep 6, 2020
raffaelepojer added a commit that referenced this issue Sep 10, 2020
- the length of antennas is related to the food/poison attraction
- the radius of the eyes is related to the food/poison max distance
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Labels
enhancement New feature or request generator Generation of the organism skin
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