diff --git a/Docs~/Doxyfile b/Docs~/Doxyfile index 3c1235af..532b16dd 100644 --- a/Docs~/Doxyfile +++ b/Docs~/Doxyfile @@ -1049,7 +1049,8 @@ RECURSIVE = YES # Note that relative paths are relative to the directory from which doxygen is # run. -EXCLUDE = ../Tests +EXCLUDE = ../Tests \ + ../Samples~ # The EXCLUDE_SYMLINKS tag can be used to select whether or not files or # directories that are symbolic links (a Unix file system feature) are excluded diff --git a/Docs~/html/_code_smile_asset_database_examples_8cs_source.html b/Docs~/html/_code_smile_asset_database_examples_8cs_source.html new file mode 100644 index 00000000..bb2812d3 --- /dev/null +++ b/Docs~/html/_code_smile_asset_database_examples_8cs_source.html @@ -0,0 +1,158 @@ + + +
+ + + + ++ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
+ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
+ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
This is the complete list of members for CodeSmileAssetDatabaseExamples, including all inherited members.
++ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
Definition at line 10 of file CodeSmileAssetDatabaseExamples.cs.
++ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
+ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
+Public Attributes | |
String | Message = "To be, or not to be: that is not a question." |
Definition at line 7 of file TestAsset.cs.
++ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
String Message = "To be, or not to be: that is not a question." | +
Definition at line 9 of file TestAsset.cs.
+ ++ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
+ |
+ CodeSmile AssetDatabase 1.8
+
+ Clean and accessible version of Unity's ~20 year old AssetDatabase.
+ |
+
+Directories | |
CreateAndDelete | |
Type conversion:
var obj = asset.MainObject;
var levelData = asset.GetAs<LevelData>();
var levelData = asset.GetMain<LevelData>();
var levelData = (LevelData)asset;
Asset.Path examples: