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Audio: Implement resampling when audio source sample rate doesn't equal 44,100 #177

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Chukobyte opened this issue Mar 7, 2023 · 1 comment
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@Chukobyte
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Chukobyte commented Mar 7, 2023

As of now, an error is reported by the engine when an audio source's sample rate isn't 44,100. The better approach would be to apply a resampling algorithm for the audio source.

@Chukobyte Chukobyte self-assigned this Mar 7, 2023
@Chukobyte Chukobyte converted this from a draft issue Mar 7, 2023
@Chukobyte Chukobyte added the bug Something isn't working label Mar 7, 2023
@Chukobyte Chukobyte changed the title Audio: Fix pitch issues Audio: Add resampling when audio source sample rate doesn't equal 44,100 Mar 7, 2023
@Chukobyte Chukobyte changed the title Audio: Add resampling when audio source sample rate doesn't equal 44,100 Audio: Implement resampling when audio source sample rate doesn't equal 44,100 Mar 7, 2023
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Made it so you can configure the audio wave sample rate for a project as a work around for now:
#195

@Chukobyte Chukobyte moved this from Backlog to Todo in Crescent Engine Mar 30, 2024
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