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[1.12] Add: Node Decay #52

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DarkGuardsman opened this issue Sep 21, 2018 · 0 comments
Open

[1.12] Add: Node Decay #52

DarkGuardsman opened this issue Sep 21, 2018 · 0 comments

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@DarkGuardsman
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When the new node system is implemented have nodes decay rather than being fully removed. This way thermal and radiation effects do not turn off right away. Instead values will decrease over time and be removed from the map at fixed rates (distance).

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