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The idea is to break our payment retry loops for offline Lightning wallets after X loops and only continue trying for another X loops if the websocket for the swap is active. Signifying the user is online and active.
Even though we scaled down retry loops, we still have cases where users start swaps and just never come line again.
But websocket != Lightning wallet so this is just an idea really.
The text was updated successfully, but these errors were encountered:
The idea is to break our payment retry loops for offline Lightning wallets after X loops and only continue trying for another X loops if the websocket for the swap is active. Signifying the user is online and active.
Even though we scaled down retry loops, we still have cases where users start swaps and just never come line again.
But websocket != Lightning wallet so this is just an idea really.
The text was updated successfully, but these errors were encountered: