- Added: Support for Battle for Dazar'alor (and hopefully all future raids automatically)
- Added: Support for currency cost (although in retrospect, the roll frame doesn't show)
- Changed: Update Interface version
- Changed: Updated zhCN translation
- Fixed: Incorrect item levels on non-normal difficulties
- Added: Support for Battle for Azeroth raids, dungeons and world encounters
- Changed: Update Interface version
- Fixed: Scrollbar not showing for >8 items
- Fixed: Random errors (temporary)
- Changed: Update Interface version
- Changed: Update embeds for regression fix
- Added: Option to move the BonusRollFrame
- Added: Option to control the direction the item list appears
- Added: Option to always show the item list
- Removed: Encounter database, there's an API for it now
- Fixed: Missing fallback difficulties for Tome of Sargeras raid
- Added: Support for Tomb of Sargeras raid
- Changed: PvP bonus loot rolls now ignored (we have no loot data)
- Added: Support for Broken Shore world bosses
- Added: Support for Cathedral of Night
- Changed: Update Interface version
- Added: Fallback difficulty for bonus loots during login/reload
- Changed: Now hiding the box on blacklisted encounters (Nightbane)
- Fixed: Grand Magistix Elisande inconsistencies
- Fixed: General logic, some things were broken during boss death detection
- Fixed: Some of the interference with the Adventure Journal
- Fixed: Nightbane showing up as an unknown ID (no loot table available)
- Fixed: Return to Karazhan IDs
- Removed: Most of the Karazhan data, it was incorrect (please contribute!)
- Changed: Spell detection message gives more info
- Changed: Update Interface version
- Changed: Don't poll tooltip updates on OnUpdate
- Fixed: Loot not propagating during reloads or zoning
- Fixed: Incorrect loot tables for the last two bosses of Violet Hold
- Fixed: Incorrect spell ID for Drugon
- Added: Support for The Nighthold raid
- Added: Support for Trial of Valor raid
- Added: Support for Return to Karazhan dungeon
- Fixed: Incorrect loot tables for Elerethe and Il'gynoth in Emerald Nightmare
- Changed: Hardcoded all the encounter and instance data, less prone to errors
- Fixed: Syntax error
- Fixed: Loot not showing up due to changes in Legion
- Fixed: Backround texture of handle not applying correctly
- Fixed: Loot not updating correctly when changing loot specs
- Fixed: Supreme Lord Kazzak loot not displaying correctly
- Added: Support for (most of) Legion's raid encounters
- Added: Support for Legion's dungeon encounters
- Added: Support for Legion's world encounters
- Changed: Update Interface version
- Fixed: Items sometimes not showing correctly
- Removed: Old addon detection
- Added: Support for 6.2 raid encounters
- Added: Support for 6.2 world encounters
- Added: Support for mythic dungeons
- Changed: Update Interface version
- Fixed: World bosses sometimes not working correctly
- Fixed: Item "Solar Spirehawk" should no longer show up in the list
- Fixed: Rare error when using the spec buttons
- Added: Global name references to every frame
- Changed: Update Interface version
- Fixed: Slider showing when there are no items
- Fixed: Properly wrap multiline strings
- Fixed: Incorrect difficulties for pre-Siege of Orgrimmar content
- Fixed: Item list sometimes not containing full amount of items
- Fixed: Tooltips not showing correct item for Heroic and Mythic items
- Added: Support for "Warlords of Draenor" world encounters
- Added: Support for "Warlords of Draenor" raid encounters
- Removed: Compatability code for "Mists of Pandaria"
- Fixed: The arithmetic errors, hopefully
- Added: Prelimiary work on "Warlords of Draenor" raid bosses
- Added: Changelog file
- Fixed: Arithmatic errors when the player doesn't have the currency to initiate a bonus roll
- Added: Blacklist for raid mounts and Garrosh heirlooms as they cannot be rewarded by a bonus roll
- Added: Highlight texture to the loot specialization buttons
- Fixed: ShoppingTooltip3 is gone in the "Warlords of Draenor" expansion
- Fixed: Container not showing on second roll
- Fixed: Loot specialization buttons not showing on first use
- Fixed: Delay the populate direction logic until the bonus roll frame has been positioned
- Added: License
- Added: Custom dropdown to avoid tainting default UI
- Changed: Use fancy logic to populate the item list upwards or downwards
- Removed: Options
- Changed: Rename the addon to "BonusRollPreview"
- Fixed: Options not being selected/shown when using chat command
- Added: Scrolling item list to avoid the list going off the screen on some bosses
- Changed: Prepare for the "Warlords of Draenor" expansion by rewriting the database
- Changed: The Celestial bosses share the same spellID, only register one
- Fixed: Delay the Galakras encounterID check until player login
- Fixed: Apparently Galakras have different encounterIDs from client to client
- Fixed: Incorrect encounterID for Galakras
- Added: Support for the "alwaysCompareItems" cvar
- Changed: Update encounters database
- Changed: Update Interface version
- Fixed: Instance difficulty
- Added: Options
- Added: Support for loot specialization
- Changed: Update Interface version
- Added: Support for 5.3's API changes
- Fixed: Incorrect spellID for Galleon
- Changed: Disable the journal when we're changing it's variables
- Fixed: Positioning of the different elements
- Added: Logic to support populating the list downwards
- Added: Error reporting to the chat
- Changed: Create the specialization buttons on demand
- Changed: Create the handle on demand
- Changed: Set the encounterID to the journal to force correct loot
- Fixed: Proper difficulty index based on default UI
- Fixed: Item list items storing
- Fixed: Item list height
- Fixed: Item tooltip position
- Fixed: Issues with item population due to misspelled event "EJ_LOOT_DATA_RECIEVED"
- Added: Specialization buttons
- Added: Notice if there are no items
- Fixed: Item list populating and clearing
- Fixed: Framelevel issues with the textures and frames
- Fixed: Difficulty index
- First public release