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It's not very clear currently how to build this.
The instructions here only describe dependencies, but not the actual build process: https://github.com/Blockstream/greenlight/tree/main/libs/gl-client-py
After looking through some other issues and trial and error, I think you need to do (tried with PyEnv, and avoiding virtual env stuff):
cd libs/gl-client-py maturin build cd ../.. cd target/wheels pip3 install target/wheels/*.whl cd ../../tools/glcli pip install .
For general sanity it would be nice if there was a way to just build the Rust application and avoid Python environment hell.
The text was updated successfully, but these errors were encountered:
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It's not very clear currently how to build this.
The instructions here only describe dependencies, but not the actual build process: https://github.com/Blockstream/greenlight/tree/main/libs/gl-client-py
After looking through some other issues and trial and error, I think you need to do (tried with PyEnv, and avoiding virtual env stuff):
For general sanity it would be nice if there was a way to just build the Rust application and avoid Python environment hell.
The text was updated successfully, but these errors were encountered: