Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Boxed Structure Generation causing lag #75

Open
Projecki opened this issue Jun 23, 2024 · 1 comment
Open

Boxed Structure Generation causing lag #75

Projecki opened this issue Jun 23, 2024 · 1 comment
Assignees

Comments

@Projecki
Copy link

Expected behavior

not as much lag

Observed/Actual behavior

Boxed structure generation causing a lot of lag on my server: https://spark.lucko.me/tBxtxE49qv

Steps/models to reproduce

make many boxes

BentoBox version

[18:25:20 INFO]: Running Invalid (UNIVERSESPIGOT) 1.20.4.
[18:25:20 INFO]: (git-UniverseSpigot-"1954a51" (MC: 1.20.4))
[18:25:20 INFO]: BentoBox version: 2.3.0
[18:25:20 INFO]: Database: MARIADB
[18:25:20 INFO]: Loaded Game Worlds:
[18:25:20 INFO]: boxed_world (Boxed): Overworld, Nether
[18:25:20 INFO]: Loaded Addons:
[18:25:20 INFO]: Border 4.3.0 (ENABLED)
[18:25:20 INFO]: Boxed 2.5.0 (ENABLED)

Plugin list

No response

Other

No response

@tastybento
Copy link
Member

The placing itself is done by the server so that's out of my control in terms of lag. However, options are to do less of it (fewer structures) or try and do it over a longer period of time. I can investigate the second. It might be something that can be triggered when a chunk is generated rather than when the box is made. It'll need some investigation.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants