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About The Pull Request
Enables secborgs by default in the config.
Gives security borgs glocks and tasers instead of disablers, emag_act() now also adding an lmg instead of a laser gun.
You can switch ammo types for the glock by activating the item in your selection. Currently switches between rubber and normal bullets.
Why It's Good For The Game
Since cyborgs (and by extension AI) currently have very little direct attacking power, enabling security borg construction seems like an easy way to make them more useful for NSV's on-ship combat and boarding.
NSV combat is focused around ballistics, as such security borgs should have ballistic weapons.
Testing Photographs and Procedure
Screenshots&Videos
Not a lot of things to show here, the guns fire bullets.Changelog
🆑
add: Added secborg ballistic guns
del: Removed secborg laser guns
config: Enables secborg module researching
/:cl: