- None
Civilian | UseTeamColor | DoesNotHideChest | DropOnWeaponChange | ForceAttachOffHandPrimaryItemBone | HeldInOffHand | HasToBeHeldUp | WoodenParry | DoNotScaleBodyAccordingToWeaponLength | QuickFadeOut | CannotBePickedUp | DropOnAnyAction | ForceAttachOffHandSecondaryItemBone
-
type:
boolean
accepted values:'true', 'false'
example:true
If the item can be used in civilian -
type:
boolean
accepted values:'true', 'false'
example:true
If the item use color of team -
type:
boolean
accepted values:'true', 'false'
example:true
If the item hides chest -
type:
boolean
accepted values:'true', 'false'
example:true
If the item drops on weapon change -
type:
boolean
accepted values:'true', 'false'
example:true
TODO: what exactly does this do? Something with shield -
type:
boolean
accepted values:'true', 'false'
example:true
If the item used as offhand -
type:
boolean
accepted values:'true', 'false'
example:true
If the item has to be held up for use -
type:
boolean
accepted values:'true', 'false'
example:true
TODO: what exactly does this do? Something with shield -
type:
boolean
accepted values:'true', 'false'
example:true
TODO: what exactly does this do? Something with long polearms -
type:
boolean
accepted values:'true', 'false'
example:true
TODO: what exactly does this do? Somthing rare -
type:
boolean
accepted values:'true', 'false'
example:true
If the weapon cannot be picked off the ground -
type:
boolean
accepted values:'true', 'false'
example:true
If the weapon drops on any action -
type:
boolean
accepted values:'true', 'false'
example:true
TODO: what exactly does this do? Something with shield