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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.10)
project(flashlight LANGUAGES CXX C VERSION 0.3.1)
include(CTest)
include(CMakeDependentOption)
# ----------------------------- Setup -----------------------------
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}")
endif()
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
option(FL_CODE_COVERAGE "Enable coverage reporting" OFF)
# Default directories for installation
set(FL_INSTALL_INC_DIR "include" CACHE PATH "Install path for headers")
set(FL_INSTALL_INC_DIR_HEADER_LOC ${FL_INSTALL_INC_DIR}/flashlight)
set(FL_INSTALL_LIB_DIR "lib" CACHE PATH "Install path for libraries")
set(FL_INSTALL_BIN_DIR "bin" CACHE PATH "Install path for binaries")
# Other assets
set(FL_INSTALL_ASSETS_BASE_DIR "share/flashlight")
set(FL_INSTALL_CMAKE_DIR "${FL_INSTALL_ASSETS_BASE_DIR}/cmake" CACHE PATH "Install path for CMake files")
set(FL_INSTALL_EXAMPLES_DIR "${FL_INSTALL_ASSETS_BASE_DIR}/examples" CACHE PATH "Install path for example files")
set(FL_INSTALL_DOC_DIR "${FL_INSTALL_ASSETS_BASE_DIR}/doc" CACHE PATH "Install path for documentation")
include(CheckCXXCompilerFlag)
# All libraries should have their symbols exported so plugins can lazily
# symbols from any of them
check_cxx_compiler_flag("-rdynamic" COMPILER_SUPPORTS_RDYNAMIC)
if(${COMPILER_SUPPORTS_RDYNAMIC})
message(STATUS "-rdynamic supported.")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -rdynamic")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -rdynamic")
else()
message(WARNING
"This compiler doesn't support dynamic symbol exports. "
"Plugin functionality likely won't work.")
endif()
include(InternalUtils)
# ----------------------------- Configuration -----------------------------
option(FL_BUILD_TESTS "Build tests" ON)
option(FL_BUILD_EXAMPLES "Build examples" ON)
option(FL_BUILD_EXPERIMENTAL "Build internal experimental components" OFF)
option(FL_BUILD_SCRIPTS "Build internal scripts for wav2letter++" OFF)
option(FL_BUILD_RECIPES "Build recipes" ON)
option(FL_BUILD_STANDALONE "Build standalone installation" ON)
# Flashlight backend
set(FL_BACKEND "CUDA" CACHE STRING "Backend with which to build flashlight")
# Select from exactly one backend
set_property(CACHE FL_BACKEND PROPERTY STRINGS CPU CUDA OPENCL)
# Map to flags
set(FL_USE_CPU OFF)
set(FL_USE_CUDA OFF)
set(FL_USE_OPENCL OFF)
if (FL_BACKEND STREQUAL "CPU")
set(FL_USE_CPU ON)
elseif (FL_BACKEND STREQUAL "CUDA")
set(FL_USE_CUDA ON)
elseif (FL_BACKEND STREQUAL "OPENCL")
set(FL_USE_OPENCL ON)
else ()
message(FATAL_ERROR "Invalid FL_BACKEND specified")
endif ()
# Profiling
# TODO: for now, profiling is only enabled with the CUDA backend -
# can enable other profiling once an implementation is in place
cmake_dependent_option(FL_BUILD_PROFILING
"Enable profiling with Flashlight" OFF
"FL_USE_CUDA" OFF)
# List of installable targets
set(INSTALLABLE_TARGETS "")
set(FL_ROOT_DIR ${PROJECT_SOURCE_DIR}/flashlight)
set(FL_BUILD_BINARY_OUTPUT_DIR "${CMAKE_CURRENT_BINARY_DIR}/bin")
# CUDA/nvcc setup
if (FL_USE_CUDA)
enable_language(CUDA)
# The CUDA standard is still C++14 to enable interopability with
# slightly older and still well-supported versions of CUDA/nvcc
# (e.g. CUDA < 11).
set(CMAKE_CUDA_STANDARD 14)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
include(${CMAKE_MODULE_PATH}/CUDAUtils.cmake)
set_cuda_arch_nvcc_flags()
# remove me? add -fPIC to nvcc flags if needed
if (FL_LIBRARIES_BUILD_FOR_PYTHON OR CMAKE_POSITION_INDEPENDENT_CODE)
cuda_enable_position_independent_code()
endif ()
endif()
# ------------------------ Tests ------------------------
if (FL_BUILD_TESTS)
enable_testing()
include(TestUtils)
endif ()
# ------------------------ flashlight Libraries ------------------------
option(FL_LIBRARIES_USE_CUDA "Use CUDA in flashlight libraries build" ON)
option(FL_LIBRARIES_USE_KENLM "Use KenLM in flashlight libraries build" ON)
option(FL_LIBRARIES_USE_MKL "Use MKL in flashlight libraries build" ON)
option(FL_LIBRARIES_BUILD_FOR_PYTHON "Build Python bindings" OFF)
set(FL_COMPILE_DEFINITIONS
$<$<BOOL:${FL_LIBRARIES_USE_CUDA}>:FL_LIBRARIES_USE_CUDA>
$<$<BOOL:${FL_LIBRARIES_USE_MKL}>:FL_LIBRARIES_USE_MKL>
$<$<BOOL:${FL_LIBRARIES_USE_KENLM}>:FL_LIBRARIES_USE_KENLM>
)
set(FL_LIB_DIR "${FL_ROOT_DIR}/lib")
include(${FL_LIB_DIR}/CMakeLists.txt)
if (FL_LIBRARIES_BUILD_FOR_PYTHON)
set(FL_BINDING_PYTHON "${PROJECT_SOURCE_DIR}/bindings/python")
include(${FL_BINDING_PYTHON}/CMakeLists.txt)
endif ()
setup_install_headers(${FL_LIB_DIR} ${FL_INSTALL_INC_DIR_HEADER_LOC})
# --------------------------- Core Options ---------------------------
fl_dependent_option(
FL_BUILD_CORE
"Build flashlight core"
ON
"FL_BUILD_LIB_COMMON"
OFF)
fl_dependent_option(
FL_BUILD_CONTRIB
"Build and link additional flashlight contrib assets."
ON "FL_BUILD_CORE" OFF)
# --------------------------- flashlight ---------------------------
if (FL_BUILD_CORE)
message(STATUS "Will build flashlight core and extensions.")
# Primary lib target. All non-library code is linked here, including app
add_library(flashlight "")
set_target_properties(
flashlight
PROPERTIES
LINKER_LANGUAGE CXX
)
# FIXME: libraries are required to build core tests - https://git.io/JL955
if (FL_BUILD_LIBRARIES OR (FL_BUILD_CORE AND FL_BUILD_TESTS))
target_link_libraries(flashlight PUBLIC fl_lib_common)
endif()
if (FL_CODE_COVERAGE)
add_coverage_to_target(TARGET flashlight)
endif()
# ------------------------ Global External Dependencies ------------------------
# If cereal is found in a user-defined location, use it rather than
# downloading from source
find_package(cereal)
if (NOT TARGET cereal AND NOT cereal_FOUND AND FL_BUILD_STANDALONE)
message(STATUS "cereal NOT found. Will download from source")
set(CEREAL_INSTALL_PATH ${FL_INSTALL_INC_DIR}/cereal)
include(${CMAKE_MODULE_PATH}/BuildCereal.cmake)
add_dependencies(flashlight cereal)
# Move cereal headers at install time
install(DIRECTORY ${CEREAL_SOURCE_DIR}/include/cereal
DESTINATION ${CEREAL_INSTALL_PATH}
COMPONENT cereal
FILES_MATCHING
PATTERN "*.hpp"
PATTERN "*.h"
PATTERN ".git" EXCLUDE
)
install(FILES ${CEREAL_SOURCE_DIR}/LICENSE ${CEREAL_SOURCE_DIR}/README.md
DESTINATION ${CEREAL_INSTALL_PATH}
)
target_include_directories(flashlight PUBLIC ${cereal_INCLUDE_DIRS})
else()
message(STATUS "Found cereal")
target_link_libraries(flashlight PRIVATE cereal)
endif()
setup_install_find_module(${CMAKE_MODULE_PATH}/Findcereal.cmake)
# -------------------- Locate Backend-specific Dependencies --------------------
# TODO: rather than conditionally searching for backend-specific dependencies,
# always search for all dependencies, and dynamically build all backends for
# which all required dependencies are found.
if (FL_USE_CUDA)
find_package(CUDA 9.2 QUIET) # CUDA 9.2 is required for >= ArrayFire 3.6.1
if (CUDA_FOUND)
message(STATUS "CUDA found (library: ${CUDA_LIBRARIES} include: ${CUDA_INCLUDE_DIRS})")
else()
message(STATUS "CUDA not found")
message(FATAL_ERROR "CUDA required to build CUDA backend")
endif()
endif()
if (FL_USE_OPENCL)
find_package(OpenCL)
if (OpenCL_FOUND)
message(STATUS "OpenCL found (library: ${OpenCL_LIBRARIES} include: ${OpenCL_INCLUDE_DIRS})")
else()
message(STATUS "OpenCL not found")
if (FL_USE_OPENCL)
message(FATAL_ERROR "OpenCL required to build OpenCL backend")
endif ()
endif()
endif()
# ------------------------ flashlight Core ------------------------
set(FL_CORE_DIR "${FL_ROOT_DIR}/fl")
include(${FL_CORE_DIR}/CMakeLists.txt)
set(INSTALLABLE_TARGETS ${INSTALLABLE_TARGETS} flashlight)
# flashlight core components keep their relative paths with respect to project
setup_install_headers(${FL_CORE_DIR} ${FL_INSTALL_INC_DIR_HEADER_LOC})
target_compile_definitions(flashlight
PUBLIC
FL_BACKEND_CPU=$<BOOL:${FL_USE_CPU}>
FL_BACKEND_CUDA=$<BOOL:${FL_USE_CUDA}>
FL_BACKEND_OPENCL=$<BOOL:${FL_USE_OPENCL}>
FL_BUILD_PROFILING=$<BOOL:${FL_BUILD_PROFILING}>
)
endif() # if FL_BUILD_CORE
# --------------------------- Pkgs ---------------------------
set(FL_PKG_DIR "${FL_ROOT_DIR}/pkg")
include(${FL_PKG_DIR}/CMakeLists.txt)
# --------------------------- Apps Options ---------------------------
set(FL_APPS_DIR "${FL_ROOT_DIR}/app")
include(${FL_APPS_DIR}/CMakeLists.txt)
# --------------------------- Cleanup ---------------------------
setup_install_targets(INSTALL_TARGETS ${INSTALLABLE_TARGETS})