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2024 - Vespid Stingwings.cat
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2024 - Vespid Stingwings.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue library="false" id="c31e-b272-42a3-51b7" name="Vespid Stingwings" gameSystemId="c521-ad27-44df-f959" gameSystemRevision="1" revision="1" battleScribeVersion="2.03" type="catalogue" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<selectionEntries>
<selectionEntry type="model" import="true" name="Vespid Skyblast" hidden="false" id="a792-0315-37d1-8efa">
<categoryLinks>
<categoryLink name="T'au Empire" hidden="false" id="7dcd-58c7-0d27-0aa5" targetId="20d3-6a95-40e4-de61" primary="false"/>
<categoryLink name="VESPID STINGWING" hidden="false" id="affc-4938-92bc-703e" targetId="af34-52dc-5007-9d1a" primary="false"/>
<categoryLink name="Skyblast" hidden="false" id="e21e-81c5-b4c9-3fe0" targetId="8933-4653-c8cb-cf8c" primary="false"/>
<categoryLink name="Operative" hidden="false" id="8b19-22ee-c367-a228" targetId="cf83-4496-b58e-ac82" primary="true"/>
</categoryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Neutron grenade launcher" hidden="false" id="8041-ca9a-4519-c6bb">
<profiles>
<profile name="⌖ Neutron grenade launcher" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="7303-c946-972b-0bfa">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Blast 2", Devastating 2, Neutron Bombardment*</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="1533-2d91-59d6-46fe-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="1533-2d91-59d6-46fe-max"/>
</constraints>
<infoLinks>
<infoLink name="Blast x" id="819f-d888-4f0f-06e3" hidden="false" type="rule" targetId="0d74-0977-b481-bd13"/>
<infoLink name="Devastating x" id="57cf-0f8f-4602-afb3" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
</infoLinks>
<rules>
<rule name="*Neutron Bombardment" id="d8e2-77a6-bb77-3fe0" hidden="false">
<description>Place one of your Neutron Fallout markers within the primary target's control range.</description>
</rule>
</rules>
</selectionEntry>
</selectionEntries>
<profiles>
<profile name="Vespid Skyblast" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="472f-c171-0bee-e985">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">9</characteristic>
</characteristics>
</profile>
<profile name="Neutron Fallout" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="f3ac-f188-010d-a871">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Once during each enemy operative’s activation, as soon as it’s within 2" of one of your Neutron Fallout markers, inflict D3 damage on it (multiple markers are not cumulative).</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Claws" hidden="false" id="c64e-caac-df9a-621c" type="selectionEntry" targetId="4ea2-ea1e-0cec-10d1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="9a31-025a-de3b-af71-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="9a31-025a-de3b-af71-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Vespid Swarmguard" hidden="false" id="b238-56d2-2239-8e62">
<profiles>
<profile name="Vespid Swarmguard" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="d514-88f8-3bb9-9f3b">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">9</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Flamer" hidden="false" id="ede1-5188-7fa4-2033">
<profiles>
<profile name="⌖ Flamer (standard)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="3a7e-266b-209f-e256">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">2+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8", Saturate, Torrent 2"</characteristic>
</characteristics>
</profile>
<profile name="⌖ Flamer (skytorch)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="1206-61e6-3114-10da">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">2+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Saturate, Torrent 0"*, Skytorch*</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="3085-6210-bd35-64c6" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Saturate" id="36fc-2542-fe27-eee0" hidden="false" type="rule" targetId="3c10-2d52-d1ac-b0f6"/>
<infoLink name="Torrent x" id="53c7-00be-24db-9a94" hidden="false" type="rule" targetId="ad45-b4bb-1345-e4f9"/>
</infoLinks>
<rules>
<rule name="*Skytorch" id="ed71-ed0a-d655-fb1f" hidden="false">
<description>An operative can only use this weapon during an activation in which it performed the **Reposition** action with **FLY**. If it does, do not select a valid target. Instead, shoot against each operative within its torch zone (excluding operatives wholly underneath Vantage terrain); they are not in cover or obscured. Roll each sequence separately in order of furthest operative to closest. The torch zone is the area between the operative's current and previous location. A 29mm round Skytorch marker can be temporarily placed underneath this operative before it moves to help determine this. *Torrent 0"
means you cannot select secondary targets outside of its torch zone, but this weapon still has the Torrent weapon rule for all other rules purposes, e.g. the Condensed Stronghold rule (see Killzone: Volkus, Kill Team Core Book).</description>
</rule>
</rules>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="1fd9-5356-9f5a-4a60-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="1fd9-5356-9f5a-4a60-max"/>
</constraints>
</selectionEntry>
</selectionEntries>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="01d3-aafa-c34c-6e4a" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="VESPID STINGWING" hidden="false" id="fd8c-9262-5ffc-7031" targetId="af34-52dc-5007-9d1a" primary="false"/>
<categoryLink name="Swarmguard" hidden="false" id="24ac-9041-3eb6-7681" targetId="9b25-cf6e-f2ef-9737" primary="false"/>
<categoryLink name="T'au Empire" hidden="false" id="ee6d-48f2-3290-42bc" targetId="20d3-6a95-40e4-de61" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="Claws" hidden="false" id="98c2-e911-7ca6-5ea1" type="selectionEntry" targetId="4ea2-ea1e-0cec-10d1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="959f-b978-27bf-49a1-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="959f-b978-27bf-49a1-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Vespid Warrior" hidden="false" id="2b4e-b02d-147b-d0d0">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="de26-436f-00b2-5d3b" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="T'au Empire" hidden="false" id="da21-dc4e-d6b7-636a" targetId="20d3-6a95-40e4-de61" primary="false"/>
<categoryLink name="VESPID STINGWING" hidden="false" id="ab78-b0d6-92a1-838d" targetId="af34-52dc-5007-9d1a" primary="false"/>
<categoryLink name="Warrior" hidden="false" id="f05a-1b26-c5fc-2e56" targetId="2b69-f2aa-bd5c-70b2" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="Claws" hidden="false" id="fca4-6ae6-fc14-21ba" type="selectionEntry" targetId="4ea2-ea1e-0cec-10d1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="5fcf-22dc-d2dc-4e23-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="5fcf-22dc-d2dc-4e23-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Neutron blaster" hidden="false" id="dabd-04fa-d337-d8f3" type="selectionEntry" targetId="262a-28bf-de0b-5bc4">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="90d4-f530-e62b-a3ca-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="90d4-f530-e62b-a3ca-max"/>
</constraints>
</entryLink>
</entryLinks>
<profiles>
<profile name="Vespid Warrior" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="1da0-b40e-fe05-ba6a">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">9</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Warrior Instincts" hidden="false" id="efbd-307e-5bc1-92d2">
<profiles>
<profile name="Warrior Instincts" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="eb0e-daae-d553-e33c">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever this operative is shooting, if you don’t spend Communion points during that sequence, its neutron blaster has the Accurate 1 weapon rule until the end of that sequence.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="165f-ac17-9ed6-2243-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="165f-ac17-9ed6-2243-max"/>
</constraints>
<infoLinks>
<infoLink name="Accurate x" id="8eec-1308-5fed-4ecb" hidden="false" type="rule" targetId="ba48-6452-4bf6-e9fa"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Vespid Strain Leader" hidden="false" id="e426-f0b7-f79a-b95a">
<categoryLinks>
<categoryLink name="Leader" hidden="false" id="4bc2-053c-a79e-8422" targetId="d999-8cad-8145-4efe" primary="true"/>
<categoryLink name="T'au Empire" hidden="false" id="673a-b453-1df5-9810" targetId="20d3-6a95-40e4-de61" primary="false"/>
<categoryLink name="VESPID STINGWING" hidden="false" id="61d2-959c-e027-d635" targetId="af34-52dc-5007-9d1a" primary="false"/>
<categoryLink name="Strain" hidden="false" id="6c1f-ebc8-eb07-6284" targetId="8082-965a-f826-40f2" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="Neutron blaster" hidden="false" id="9601-a787-59f7-ecbb" type="selectionEntry" targetId="262a-28bf-de0b-5bc4">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="eda4-7c33-9a1b-641d-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="eda4-7c33-9a1b-641d-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Claws" hidden="false" id="55b2-71a9-cded-d124" type="selectionEntry" targetId="4ea2-ea1e-0cec-10d1"/>
</entryLinks>
<profiles>
<profile name="Communion Helm" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="5717-72cb-c405-92eb">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Once during each of this operative's activations, you can spend 1 Communion point for free.</characteristic>
</characteristics>
</profile>
<profile name="Commune" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="09ab-7f18-eb5f-c319">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">When selecting your operatives for the battle, also select one **VESPID STINGWING** strategy ploy. Whenever this operative is in the killzone and not within control range of an enemy operative, that ploy costs you 0CP.</characteristic>
</characteristics>
</profile>
<profile name="Vespid Strain Leader" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="57ca-623f-1cc9-c909">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">10</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="model" import="true" name="Oversight Drone" hidden="false" id="f585-c8b3-624c-c4a1">
<profiles>
<profile name="Oversight Drone" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="20b8-be27-19c5-4cfc">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">8"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">2+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">5</characteristic>
</characteristics>
</profile>
<profile name="Evasive Drone" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="075f-4fcc-875e-f9a0">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">- This operative cannot perform any action other than **Aerial Guidance**, **Charge**, **Dash**, **Fall Back**, **Fight** and **Reposition**.
- Whenever determining control of objective markers, treat this operative's APL stat as 1 lower.
- Whenever determining what's visible to this operative, the round disc at the top of the miniature is its head.
- Whenever this operative has a Conceal order and is in cover, it cannot be selected as a valid target, taking precedence over all other rules (e.g. Seek, Vantage terrain) except being within 2".
- Whenever an operative is shooting this operative, ignore the Piercing weapon rule.</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Ram" hidden="false" id="868f-6240-623a-e05a">
<profiles>
<profile name="⚔ Ram" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="1637-4d37-f604-262e">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">3</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">5+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">1/2</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="87be-9845-7287-2d3c-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="87be-9845-7287-2d3c-max"/>
</constraints>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Aerial Guidance" hidden="false" id="3de0-7c74-df56-e510">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="0950-53fc-5c1e-d6fb-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="0950-53fc-5c1e-d6fb-max"/>
</constraints>
<profiles>
<profile name="Aerial Guidance (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="d7e9-9595-6aca-a470">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ **SUPPORT**. Until the start of this operative's next activation, whenever another friendly **VESPID STINGWING** operative visible to and within 6" of this operative is shooting an enemy operative visible to this operative, that friendly operative's ranged weapons have the Saturate weapon rule. This has no effect while this operative is within control range of an enemy operative.
◆ This operative cannot perform this action while within control range of an enemy operative.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Saturate" id="95a7-bf81-d6d0-bf2c" hidden="false" type="rule" targetId="3c10-2d52-d1ac-b0f6"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
<infoLinks>
<infoLink name="Saturate" id="b3cf-3f4b-d661-7c24" hidden="false" type="rule" targetId="3c10-2d52-d1ac-b0f6"/>
</infoLinks>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="9a68-3cff-1023-b1be" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="VESPID STINGWING" hidden="false" id="3c2f-8b24-14b9-ee24" targetId="af34-52dc-5007-9d1a" primary="false"/>
<categoryLink name="T'au Empire" hidden="false" id="ec57-c2c3-36ae-9595" targetId="20d3-6a95-40e4-de61" primary="false"/>
<categoryLink name="Oversight" hidden="false" id="7398-a2e9-7bc0-27fc" targetId="2ff0-63a8-cf30-f4b5" primary="false"/>
<categoryLink name="Drone" hidden="false" id="d7f2-7dcc-80de-767b" targetId="dd1a-6dab-f9fe-a2d1" primary="false"/>
</categoryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Vespid Longsting" hidden="false" id="3c42-29f8-1057-1fc6">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="7e92-8f35-4e99-7f47" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="T'au Empire" hidden="false" id="3c92-e462-d649-989c" targetId="20d3-6a95-40e4-de61" primary="false"/>
<categoryLink name="VESPID STINGWING" hidden="false" id="67c9-4a08-14b1-44c7" targetId="af34-52dc-5007-9d1a" primary="false"/>
<categoryLink name="Longsting" hidden="false" id="46d5-a1f6-f813-9e64" targetId="3314-3352-f8b9-a6d8" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Neutron rail rifle" hidden="false" id="e07e-11b6-70f2-ff3c">
<profiles>
<profile name="⌖ Neutron rail rifle (standard)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="e223-72b6-bb56-01fa">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Devastating 2, Neutron Fragment*</characteristic>
</characteristics>
</profile>
<profile name="⌖ Neutron rail rifle (aimed)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="0ada-df09-70f4-137e">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Devastating 2, Heavy (Dash only), Lethal 5+, Neutron Fragment*</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="ecd3-cced-336a-4569-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="ecd3-cced-336a-4569-max"/>
</constraints>
<infoLinks>
<infoLink name="Devastating x" id="62dc-e119-7c2c-282c" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
<infoLink name="Heavy" id="e4be-dfc0-7686-3d8b" hidden="false" type="rule" targetId="816e-44a2-6be4-6a9a"/>
<infoLink name="Lethal x+" id="95e6-b475-2883-ea0e" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
</infoLinks>
<rules>
<rule name="*Neutron Fragment" id="c3a7-6844-f42f-75f7" hidden="false">
<description>If the target isn't incapacitated but you resolve any attack dice, the target gains one of your Neutron Fragment tokens. In the Ready step of each Strategy phase, separately inflict D3 damage on each operative for each Neutron Fragment token it has.</description>
</rule>
</rules>
</selectionEntry>
</selectionEntries>
<profiles>
<profile name="Vespid Longsting" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="8e50-4a43-473f-3db7">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">9</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Claws" hidden="false" id="c2be-fcca-1e3b-62dd" type="selectionEntry" targetId="4ea2-ea1e-0cec-10d1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="4740-27e2-c1f0-b6b2-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="4740-27e2-c1f0-b6b2-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Vespid Shadestrain" hidden="false" id="0509-79c6-4dd2-1da4">
<profiles>
<profile name="Vespid Shadestrain" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="5fce-e400-837b-e662">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">3+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">9</characteristic>
</characteristics>
</profile>
<profile name="Ghost Rig" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="2019-eb9d-802f-acba">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">While this operative has a Conceal order, your opponent cannot select it as a valid target unless it's within 6" of the operative trying to target it. Note that this rule has no effect if this operative is not selected as the valid target, e.g. if it's a secondary target from the Blast weapon rule.</characteristic>
</characteristics>
</profile>
<profile name="Camouflaged" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="60fa-0b60-141b-ee1e">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever an operative is shooting this operative, ignore the Piercing weapon rule and all cover saves are retained as critical successes. This rule has no effect if this operative is not selected as the valid target, e.g. if it's a secondary target from the Blast weapon rule.</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Neutron sting" hidden="false" id="1d78-8cf4-858c-6e69">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="5d7c-38c6-c0cf-6ed1-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="5d7c-38c6-c0cf-6ed1-max"/>
</constraints>
<profiles>
<profile name="⌖ Neutron sting" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="cc2f-e18d-d078-28a9">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8", Devastating 2</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Devastating x" id="58a9-cfc5-270c-9f4a" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
<infoLink name="Range x" id="288e-2d03-10d1-b5a6" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Neutron grenade" hidden="false" id="6ab6-ae5a-1706-ebfc">
<profiles>
<profile name="⌖ Neutron grenade" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="0612-ab51-b878-5d27">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 6", Blast 2", Devastating 2, Limited 1, Saturate</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="3a1f-2072-e14b-4d9b-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="3a1f-2072-e14b-4d9b-max"/>
</constraints>
<infoLinks>
<infoLink name="Devastating x" id="e115-1fbc-c877-65ef" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
<infoLink name="Blast x" id="0895-c52a-7f25-1dba" hidden="false" type="rule" targetId="0d74-0977-b481-bd13"/>
<infoLink name="Range x" id="7912-b13c-a53d-c1c7" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Limited x" id="a01b-b9ef-631a-ae68" hidden="false" type="rule" targetId="bf37-3388-40d5-eb72"/>
<infoLink name="Saturate" id="b615-6d8f-6b77-a21b" hidden="false" type="rule" targetId="3c10-2d52-d1ac-b0f6"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="2283-2d32-e6b2-0a06" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="T'au Empire" hidden="false" id="276d-46d9-eed3-ecd1" targetId="20d3-6a95-40e4-de61" primary="false"/>
<categoryLink name="VESPID STINGWING" hidden="false" id="a252-d666-ba65-abfc" targetId="af34-52dc-5007-9d1a" primary="false"/>
<categoryLink name="Shadestrain" hidden="false" id="87a8-598f-411f-d386" targetId="0eea-92d0-25b4-a9af" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="Claws" hidden="false" id="3214-e4ff-372a-b072" type="selectionEntry" targetId="4ea2-ea1e-0cec-10d1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="73ef-a262-e15a-55cf-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="73ef-a262-e15a-55cf-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
</selectionEntries>
<categoryEntries>
<categoryEntry name="VESPID STINGWING" id="af34-52dc-5007-9d1a" hidden="false"/>
<categoryEntry name="Skyblast" id="8933-4653-c8cb-cf8c" hidden="false"/>
<categoryEntry name="Swarmguard" id="9b25-cf6e-f2ef-9737" hidden="false"/>
<categoryEntry name="Strain" id="8082-965a-f826-40f2" hidden="false"/>
<categoryEntry name="Oversight" id="2ff0-63a8-cf30-f4b5" hidden="false"/>
<categoryEntry name="Drone" id="dd1a-6dab-f9fe-a2d1" hidden="false"/>
<categoryEntry name="Longsting" id="3314-3352-f8b9-a6d8" hidden="false"/>
<categoryEntry name="Shadestrain" id="0eea-92d0-25b4-a9af" hidden="false"/>
</categoryEntries>
<sharedSelectionEntries>
<selectionEntry type="upgrade" import="true" name="Claws" hidden="false" id="4ea2-ea1e-0cec-10d1">
<profiles>
<profile name="⚔ Claws" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="e85e-7097-8bcd-7c7d">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">3</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Neutron blaster" hidden="false" id="262a-28bf-de0b-5bc4">
<profiles>
<profile name="⌖ Neutron blaster" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="4a40-1325-ee02-e01a">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Devastating 2</characteristic>
</characteristics>
<modifiers>
<modifier type="set" value="3+" field="8044-2517-4ef7-33de">
<conditions>
<condition type="instanceOf" value="1" field="selections" scope="ancestor" childId="8082-965a-f826-40f2" shared="true"/>
</conditions>
</modifier>
</modifiers>
</profile>
</profiles>
<infoLinks>
<infoLink name="Devastating x" id="a5dd-a470-1cb4-f011" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
</infoLinks>
</selectionEntry>
</sharedSelectionEntries>
<forceEntries>
<forceEntry name="Vespid Stingwings Kill Team" id="bbc7-3b8c-b2cc-29d3" hidden="false">
<categoryLinks>
<categoryLink name="Configuration" hidden="false" id="71a0-5396-3850-1b25" targetId="874b-0390-e5e2-1daa"/>
<categoryLink name="Operative" hidden="false" id="ca03-5848-26c2-f7bf" targetId="cf83-4496-b58e-ac82">
<constraints>
<constraint type="min" value="9" field="selections" scope="parent" shared="true" id="91b6-d305-23a3-dc10-min"/>
<constraint type="max" value="9" field="selections" scope="parent" shared="true" id="91b6-d305-23a3-dc10-max"/>
</constraints>
</categoryLink>
<categoryLink name="Leader" hidden="false" id="71b2-5000-69ee-97d5" targetId="d999-8cad-8145-4efe">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="ae76-7f76-28c5-dd7a-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="ae76-7f76-28c5-dd7a-max"/>
</constraints>
</categoryLink>
<categoryLink name="Reference" hidden="false" id="8880-da3b-fb34-d046" targetId="b318-a8d7-2d38-99a3"/>
<categoryLink name="Oversight" hidden="false" id="6421-6c4a-8fa2-1b4d" targetId="2ff0-63a8-cf30-f4b5">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="ea6e-c447-8934-cba5-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="ea6e-c447-8934-cba5-max"/>
</constraints>
</categoryLink>
<categoryLink name="Longsting" hidden="false" id="8786-ff9d-df9e-60a5" targetId="3314-3352-f8b9-a6d8">
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="4615-2fe0-a40a-932f"/>
</constraints>
</categoryLink>
<categoryLink name="Shadestrain" hidden="false" id="9a09-76a9-43c8-afec" targetId="0eea-92d0-25b4-a9af">
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="bcdc-9497-b001-08a4"/>
</constraints>
</categoryLink>
<categoryLink name="Skyblast" hidden="false" id="1d42-0758-96ea-3047" targetId="8933-4653-c8cb-cf8c">
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="fd75-845b-07d3-1a11"/>
</constraints>
</categoryLink>
<categoryLink name="Swarmguard" hidden="false" id="cfef-fa88-d991-9465" targetId="9b25-cf6e-f2ef-9737">
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="3417-a3a8-b344-78c1"/>
</constraints>
</categoryLink>
</categoryLinks>
</forceEntry>
</forceEntries>
<sharedSelectionEntryGroups>
<selectionEntryGroup name="Faction Equipment" id="4b6a-a4ac-93ef-2a09" hidden="false" defaultSelectionEntryId="none">
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Convergence Stimulant" hidden="false" id="6d59-2598-c288-7c38">
<profiles>
<profile name="Convergence Stimulant" typeId="0d20-7175-9ecb-8bde" typeName="Equipment" hidden="false" id="c803-bec7-cbb5-af4e">
<characteristics>
<characteristic name="Equipment" typeId="0e12-ef21-83f3-9fc6">Once per turning point, a friendly **VESPID STINGWING** operative can perform the **Pick Up Marker** or a mission action without you spending a Communion point.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="7dc6-6ed0-11fc-a13e"/>
</constraints>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Neurostimulant" hidden="false" id="b75b-1d31-ad42-b445">
<profiles>
<profile name="Neurostimulant" typeId="0d20-7175-9ecb-8bde" typeName="Equipment" hidden="false" id="9c67-dc6b-0183-1cc2">
<characteristics>
<characteristic name="Equipment" typeId="0e12-ef21-83f3-9fc6">In the Ready step of each Strategy phase, when determining how many Communion points to gain, you can roll two D3 and select one D3 to use.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="27ee-67f8-0433-b607"/>
</constraints>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Accelerant Stimulant" hidden="false" id="e02b-1412-4fbd-607d">
<profiles>
<profile name="Accelerant Stimulant" typeId="0d20-7175-9ecb-8bde" typeName="Equipment" hidden="false" id="59b5-8573-3e8d-2e5a">
<characteristics>
<characteristic name="Equipment" typeId="0e12-ef21-83f3-9fc6">Whenever a friendly **VESPID STINGWING** operative (excluding **OVERSIGHT DRONE**) performs the **Charge** or **Dash** action, it can move an additional 1". If it uses **FLY** for this action, you can set it back up 1" further away.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="8381-ab8c-094b-20c3"/>
</constraints>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Aggression Stimulant" hidden="false" id="6153-a31b-881a-3b2d">
<profiles>
<profile name="Aggression Stimulant" typeId="0d20-7175-9ecb-8bde" typeName="Equipment" hidden="false" id="7f31-bbfa-763c-113d">
<characteristics>
<characteristic name="Equipment" typeId="0e12-ef21-83f3-9fc6">Whenever a friendly **VESPID STINGWING** (excluding **OVERSIGHT DRONE**) operative is fighting, its melee weapons have the Ceaseless weapon rule.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Ceaseless" id="9af8-4208-9283-2d8d" hidden="false" type="rule" targetId="752d-ce38-c325-4b8a"/>
</infoLinks>
<constraints>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="cd41-93e3-2b16-7ee0"/>
</constraints>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</sharedSelectionEntryGroups>
<sharedProfiles>
<profile name="Shape Reference" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="44f4-ed9d-45fa-a20e">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">⌖</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">⚔</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">▶</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">◆</characteristic>
</characteristics>
</profile>
</sharedProfiles>
<entryLinks>
<entryLink import="true" name="Equipment Reference" hidden="false" id="2ed2-358b-e194-17d9" type="selectionEntry" targetId="e004-a0c4-8a03-0b8b">
<entryLinks>
<entryLink import="true" name="Faction Equipment" hidden="false" id="54ea-8a60-ca85-ab09" type="selectionEntryGroup" targetId="4b6a-a4ac-93ef-2a09"/>
</entryLinks>
</entryLink>
</entryLinks>
<rules>
<rule name="Neutron Charge" id="2bdb-bd49-979a-57b7" hidden="false">
<description>Neutron weapons are any weapons that have the word ‘neutron’ in their name, e.g. neutron blaster, neutron grenade launcher, etc. Whenever a friendly VESPID STINGWING operative moves or uses FLY, its neutron weapons have the Piercing 1 weapon rule until the end of the turning point.</description>
</rule>
<rule name="Communion" id="be48-c9df-e3f9-ac83" hidden="false">
<description>Communion points are used to maintain the tactical focus of friendly **VESPID STINGWING** operatives. In the Ready step of each Strategy phase, remove all Communion points from the previous turning point, then you gain D3 Communion points, plus 1 if a friendly **OVERSIGHT DRONE** operative is in the killzone. Communion points are used as follows (**OVERSIGHT DRONE** operatives are unaffected by the following):
1. Whenever a friendly **VESPID STINGWING** operative is performing the **Shoot** action, it can only target the closest enemy operative within 8" of it (excluding enemy operatives within control range of other friendly **VESPID STINGWING** operatives) unless you spend 1 of your Communion points. For weapons with the Blast and Torrent weapon rules, only the first target must be selected in this way.
2. Whenever a friendly **VESPID STINGWING** operative performs the **Charge** action, it must finish the action within control range of the closest enemy operative it can unless you spend 1 of your Communion points.
3. Whenever you would perform the **Pick Up Marker** or a mission action with a friendly **VESPID STINGWING** operative, you must also spend 1 of your Communion points to do so.
4. Whenever a friendly **VESPID STINGWING** operative is shooting, you can spend 1 (and only 1) of your Communion points to re‑roll one attack dice.</description>
</rule>
<rule name="Fly" id="e904-62fa-b13d-4968" hidden="false">
<description>Whenever a friendly **VESPID STINGWING** operative performs an action in which it moves, it can **FLY**. If it does, don’t move it. Instead, remove it from the killzone and set it back up wholly within a distance equal to its Move stat (or 3" if it was a **Dash**) of its original location, measuring the horizontal distance only (in a killzone that uses the close quarters rules, e.g. Killzone: Gallowdark, this distance cannot be measured over or through Wall terrain, and that operative cannot be set up on the other side of an access point – in other words it cannot **FLY** through an open hatchway). Note that it gains no additional distance when performing the **Charge** action. It must be set up in a location it can be placed, and unless it’s the **Charge** action, it cannot be set up within control range of an enemy operative.</description>
</rule>
</rules>
<infoLinks>
<infoLink name="Piercing x" id="1007-8e37-4673-0c87" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
</infoLinks>
</catalogue>