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2024 - Imperial Navy Breachers.cat
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2024 - Imperial Navy Breachers.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue library="false" id="ed31-9fdf-e3c4-1ba7" name="Imperial Navy Breachers" gameSystemId="c521-ad27-44df-f959" gameSystemRevision="2" revision="1" battleScribeVersion="2.03" type="catalogue" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<forceEntries>
<forceEntry name="Imperial Navy Breachers Kill Team" id="9558-3761-e41e-86fd" hidden="false">
<categoryLinks>
<categoryLink name="Reference" hidden="false" id="7b69-b703-b6a9-9446" targetId="b318-a8d7-2d38-99a3"/>
<categoryLink name="Configuration" hidden="false" id="8f9c-3a1f-8346-3936" targetId="874b-0390-e5e2-1daa"/>
<categoryLink name="Operative" hidden="false" id="14e2-66e2-5140-b22a" targetId="cf83-4496-b58e-ac82">
<constraints>
<constraint type="min" value="10" field="selections" scope="force" shared="true" id="c21a-5b15-fe24-e08b-min"/>
<constraint type="max" value="10" field="selections" scope="force" shared="true" id="c21a-5b15-fe24-e08b-max"/>
</constraints>
<modifiers>
<modifier type="set" value="11" field="c21a-5b15-fe24-e08b-min">
<conditionGroups>
<conditionGroup type="and">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="force" childId="21a5-8652-3c5a-3152" shared="true"/>
<condition type="atLeast" value="1" field="selections" scope="force" childId="f8f4-a028-7bb9-b4b8" shared="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
<modifier type="set" value="11" field="c21a-5b15-fe24-e08b-max">
<conditionGroups>
<conditionGroup type="and">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="force" childId="21a5-8652-3c5a-3152" shared="true"/>
<condition type="atLeast" value="1" field="selections" scope="force" childId="f8f4-a028-7bb9-b4b8" shared="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
</modifiers>
</categoryLink>
<categoryLink name="Leader" hidden="false" id="adf4-f06b-a3f4-913b" targetId="d999-8cad-8145-4efe">
<constraints>
<constraint type="min" value="1" field="selections" scope="force" shared="true" id="7b8d-9bce-2506-8e56-min"/>
<constraint type="max" value="1" field="selections" scope="force" shared="true" id="7b8d-9bce-2506-8e56-max"/>
</constraints>
</categoryLink>
<categoryLink name="C.A.T. Unit" hidden="false" id="f456-0ce9-73a6-24e6" targetId="21a5-8652-3c5a-3152">
<constraints>
<constraint type="max" value="0" field="selections" scope="force" shared="true" id="91e4-a4d0-976b-2e7b"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="91e4-a4d0-976b-2e7b">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="force" childId="5989-546e-cc8e-db07" shared="true"/>
</conditions>
</modifier>
</modifiers>
</categoryLink>
<categoryLink name="Gheistskull" hidden="false" id="ffee-abd8-0b7b-1eb3" targetId="f8f4-a028-7bb9-b4b8">
<constraints>
<constraint type="max" value="0" field="selections" scope="force" shared="true" id="bf57-af90-2f5f-567b"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="bf57-af90-2f5f-567b">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="force" childId="6613-0e9a-196b-471b" shared="true"/>
</conditions>
</modifier>
</modifiers>
</categoryLink>
<categoryLink name="Gunner" hidden="false" id="d5ec-79f9-3477-9e6d" targetId="3033-7558-d28f-53cf">
<constraints>
<constraint type="max" value="2" field="selections" scope="force" shared="true" id="ce31-2bec-e881-00a2"/>
</constraints>
</categoryLink>
<categoryLink name="Endurant" hidden="false" id="8f2e-c5e9-5bad-3e2a" targetId="3440-e0be-c390-da53">
<constraints>
<constraint type="max" value="1" field="selections" scope="force" shared="true" id="944c-e098-29b7-fb68"/>
</constraints>
</categoryLink>
<categoryLink name="Axejack" hidden="false" id="6846-a543-a6dc-b53a" targetId="c7d6-f37a-469e-6111">
<constraints>
<constraint type="max" value="1" field="selections" scope="force" shared="true" id="2364-9c34-e228-92cd"/>
</constraints>
</categoryLink>
<categoryLink name="Grenadier" hidden="false" id="23f5-0965-d136-811b" targetId="33ae-ae7e-2407-fed2">
<constraints>
<constraint type="max" value="1" field="selections" scope="force" shared="true" id="68a9-054b-75d0-d0b4"/>
</constraints>
</categoryLink>
<categoryLink name="Hatchcutter" hidden="false" id="5d42-a591-49a5-3a62" targetId="f710-6ab0-63d4-9931">
<constraints>
<constraint type="max" value="1" field="selections" scope="force" shared="true" id="155e-23e8-cbc7-cf7f"/>
</constraints>
</categoryLink>
<categoryLink name="Surveyor" hidden="false" id="79b6-4bf4-b416-193c" targetId="5989-546e-cc8e-db07">
<constraints>
<constraint type="max" value="1" field="selections" scope="force" shared="true" id="00b3-3a23-ad3e-5ffb"/>
</constraints>
</categoryLink>
<categoryLink name="Void-Jammer" hidden="false" id="3c5d-bcb3-e6fc-0ae8" targetId="6613-0e9a-196b-471b">
<constraints>
<constraint type="max" value="1" field="selections" scope="force" shared="true" id="4bde-e6c4-bff3-432e"/>
</constraints>
</categoryLink>
</categoryLinks>
</forceEntry>
</forceEntries>
<categoryEntries>
<categoryEntry name="IMPERIAL NAVY BREACHER" id="58e7-b898-191e-d375" hidden="false"/>
<categoryEntry name="C.A.T. Unit" id="21a5-8652-3c5a-3152" hidden="false"/>
<categoryEntry name="Gheistskull" id="f8f4-a028-7bb9-b4b8" hidden="false"/>
<categoryEntry name="Void-Jammer" id="6613-0e9a-196b-471b" hidden="false"/>
<categoryEntry name="Surveyor" id="5989-546e-cc8e-db07" hidden="false"/>
<categoryEntry name="Armsman" id="a7e0-95a8-19c6-a8ac" hidden="false"/>
<categoryEntry name="Axejack" id="c7d6-f37a-469e-6111" hidden="false"/>
<categoryEntry name="Endurant" id="3440-e0be-c390-da53" hidden="false"/>
<categoryEntry name="Hatchcutter" id="f710-6ab0-63d4-9931" hidden="false"/>
<categoryEntry name="Grenadier" id="33ae-ae7e-2407-fed2" hidden="false" page=""/>
<categoryEntry name="Sergeant-At-Arms" id="0931-0009-f125-94d4" hidden="false"/>
</categoryEntries>
<selectionEntries>
<selectionEntry type="model" import="true" name="Navis Sergeant-At-Arms" hidden="false" id="e1d9-e19b-932a-0d25">
<categoryLinks>
<categoryLink name="Leader" hidden="false" id="2ac9-d637-56ce-ce39" targetId="d999-8cad-8145-4efe" primary="true"/>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="f945-6b98-f7c5-179d" targetId="58e7-b898-191e-d375" primary="false"/>
<categoryLink name="Imperium" hidden="false" id="cb49-f270-32cf-c2dc" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Sergeant-At-Arms" hidden="false" id="4764-b93e-ffb7-e311" targetId="0931-0009-f125-94d4" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Sergeant-At-Arms" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="d914-636f-7e2f-47f3">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">8</characteristic>
</characteristics>
</profile>
<profile name="Command Breach" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="7f35-a279-453f-df4d">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Once during each of this operative’s activations, before or after it performs an action, if your Attack Order or Defence Order marker is in the killzone (see relevant strategy ploy), you can remove it and place it again (you cannot change to the other ploy).</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntryGroups>
<selectionEntryGroup name="Weapons" id="2568-5881-e803-ec77" hidden="false" defaultSelectionEntryId="none">
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Navis shotgun; navis hatchet" hidden="false" id="bafb-128d-a0d9-4ce0">
<entryLinks>
<entryLink import="true" name="Navis shotgun" hidden="false" id="ec01-6969-c5f5-8dc8" type="selectionEntry" targetId="49f2-ca27-c1d7-ed91">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="440c-b328-ddb9-a0b2-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="440c-b328-ddb9-a0b2-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Navis hatchet" hidden="false" id="5270-59ce-1ba0-a3c6" type="selectionEntry" targetId="bd7b-2194-a012-b4a3">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="b38c-3d55-6a8f-7a46-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="b38c-3d55-6a8f-7a46-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Bolt pistol; chainsword" hidden="false" id="1c6e-7769-418a-601a">
<entryLinks>
<entryLink import="true" name="Bolt pistol" hidden="false" id="ac3e-c53e-b432-c17d" type="selectionEntry" targetId="ecf1-0a15-b0c1-9187">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="7046-2a7a-71d9-1b1a-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="7046-2a7a-71d9-1b1a-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Chainsword" hidden="false" id="375e-c3db-b4e7-9780" type="selectionEntry" targetId="b7ec-eebd-933b-9904">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="3294-d7cd-c7b4-3d31-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="3294-d7cd-c7b4-3d31-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Bolt pistol; power weapon" hidden="false" id="d8a7-63b8-6f44-7bff">
<entryLinks>
<entryLink import="true" name="Bolt pistol" hidden="false" id="abcd-dec5-79dd-dfbf" type="selectionEntry" targetId="ecf1-0a15-b0c1-9187">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="84ff-6c45-5a18-0cb2-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="84ff-6c45-5a18-0cb2-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Power weapon" hidden="false" id="8c52-5585-6eab-a6c8" type="selectionEntry" targetId="b083-914c-8040-6da8">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="16ca-2c47-69e3-ed3d-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="16ca-2c47-69e3-ed3d-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Heirloom autopistol; chainsword" hidden="false" id="ec84-2699-5665-c1ff">
<entryLinks>
<entryLink import="true" name="Heirloom autopistol" hidden="false" id="7fe8-7e80-e2d0-fbec" type="selectionEntry" targetId="7962-463d-75b3-c44f">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="4d04-9b45-a1de-fbe5-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="4d04-9b45-a1de-fbe5-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Chainsword" hidden="false" id="321c-95cc-f622-bf4b" type="selectionEntry" targetId="b7ec-eebd-933b-9904">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="da8e-2324-98a3-86aa-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="da8e-2324-98a3-86aa-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Heirloom autopistol; power weapon" hidden="false" id="5d74-c4c9-c275-b43c">
<entryLinks>
<entryLink import="true" name="Heirloom autopistol" hidden="false" id="99ec-c9d1-edbc-eb5d" type="selectionEntry" targetId="7962-463d-75b3-c44f">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="0c90-dfee-69ab-90b3-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="0c90-dfee-69ab-90b3-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Power weapon" hidden="false" id="9188-0ecc-25a4-6180" type="selectionEntry" targetId="b083-914c-8040-6da8">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="f8cd-39dc-0968-95f3-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="f8cd-39dc-0968-95f3-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
</selectionEntries>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="3459-5019-48b6-e555-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="3459-5019-48b6-e555-max"/>
</constraints>
</selectionEntryGroup>
</selectionEntryGroups>
</selectionEntry>
</selectionEntries>
<sharedSelectionEntries>
<selectionEntry type="model" import="true" name="Navis Armsman" hidden="false" id="2b31-a92e-c940-3ce2">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="a6e9-9ee0-72c7-101b" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="c7bf-60e4-d09f-b301" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Armsman" hidden="false" id="ce4a-498a-7d5e-57fd" targetId="a7e0-95a8-19c6-a8ac" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Armsman" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="b316-3330-2f29-0ab2">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Group Activation" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="da55-22ea-d3fd-1ec8">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever this operative is expended, you must then activate one other ready friendly **IMPERIAL NAVY BREACHER ARMSMAN** operative (if able) before your opponent activates. When that other operative is expended, your opponent then activates as normal (in other words, you cannot activate more than two operatives in succession with this rule). Ignore this rule when you are using the Breach and Clear faction rule.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Navis shotgun" hidden="false" id="02c2-a7df-17b4-d3e8" type="selectionEntry" targetId="49f2-ca27-c1d7-ed91">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="b87a-2db3-f3df-9a9e-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="b87a-2db3-f3df-9a9e-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Navis hatchet" hidden="false" id="8cc3-99b0-ed6b-1c86" type="selectionEntry" targetId="bd7b-2194-a012-b4a3">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="5b1f-6efc-c933-8a21-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="5b1f-6efc-c933-8a21-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Hatchcutter" hidden="false" id="8865-1f4d-a578-0791">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="fb53-6c2b-653e-7dcb" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="7597-617f-6692-8753" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Hatchcutter" hidden="false" id="a9f6-720c-1966-0475" targetId="f710-6ab0-63d4-9931" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Hatchcutter" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="49c3-b61a-df57-a778">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Weld Shut (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="99dc-7311-bbcb-ec12">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ Select a closed hatchway (e.g. Killzone: Gallowdark) within this operative’s control range. 1 additional AP must be spent for other operatives to perform the **Operate Hatch** action to open that hatchway. This effect ends when that hatchway is opened. Note this operative isn’t affected by this effect.
◆ This operative cannot perform this action while within control range of an enemy operative, or if it isn’t within 1" of a closed hatchway.</characteristic>
</characteristics>
</profile>
<profile name="Breach Point (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="7cb9-8183-b370-8d88">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ Place one of your Breach markers within this operative’s control range as close as possible to a terrain feature within control range of it. Whenever an operative is within 1" of that marker, it treats parts of that terrain feature that are no more than 1" thick as Accessible terrain.
◆ This operative cannot perform this action while within control range of an enemy operative, or if a terrain feature isn’t within its control range.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Autopistol" hidden="false" id="9067-5468-43c4-df24" type="selectionEntry" targetId="d26f-0833-9bf0-ef75">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="011c-406a-4dd4-6d7d-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="011c-406a-4dd4-6d7d-max"/>
</constraints>
</entryLink>
</entryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Chainfist" hidden="false" id="b374-e2c7-81f5-7779">
<profiles>
<profile name="⚔ Chainfist" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="f2f5-9584-8c9c-99aa">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">5/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Brutal, Rending</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Brutal" id="573e-786f-94ab-5c0a" hidden="false" type="rule" targetId="5151-5449-ca81-70ed"/>
<infoLink name="Rending" id="9876-0357-60a9-3182" hidden="false" type="rule" targetId="b903-6f79-129d-4ec9"/>
</infoLinks>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="48b0-230c-1974-c82e-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="48b0-230c-1974-c82e-max"/>
</constraints>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Void-Jammer" hidden="false" id="b28d-2d13-e720-5fe5">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="65a6-f0ba-e843-5800" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="9149-6241-20e5-cf6c" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Void-Jammer" hidden="false" id="107b-40d5-8194-21f9" targetId="6613-0e9a-196b-471b" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Void-Jammer" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="42e6-ffab-4dc2-6a19">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Interference Pulse (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="8a8a-4cae-79b7-a75c">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ Select one enemy operative visible to and within 8" of a friendly GHEISTSKULL operative. Roll one D6, adding 1 to the result if that enemy operative is a valid target for that friendly GHEISTSKULL operative: on a 3+, subtract 1 from that enemy operative’s APL stat until the end of its next activation.
◆ This operative cannot perform this action while within control range of an enemy operative, or if a friendly GHEISTSKULL operative isn’t in the killzone.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Navis shotgun" hidden="false" id="d69c-68a3-ee2b-e188" type="selectionEntry" targetId="49f2-ca27-c1d7-ed91">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="f422-e76d-dcf6-ca8a-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="f422-e76d-dcf6-ca8a-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Navis hatchet" hidden="false" id="c407-bf49-b81c-eaa8" type="selectionEntry" targetId="bd7b-2194-a012-b4a3">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="33e9-bb58-86e2-e30c-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="33e9-bb58-86e2-e30c-max"/>
</constraints>
</entryLink>
</entryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Gheistskull detonator" hidden="false" id="76fc-3e3e-838c-f45a">
<profiles>
<profile name="⌖ Gheistskull detonator" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="7af6-705d-f85e-0972">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Blast 1", Lethal 5+, Limited 1, Silent, Stun, Detonate*</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Blast x" id="9310-06f0-4c28-936b" hidden="false" type="rule" targetId="0d74-0977-b481-bd13"/>
<infoLink name="Lethal x+" id="9830-a073-e667-f344" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
<infoLink name="Limited x" id="333d-0e25-595a-1265" hidden="false" type="rule" targetId="bf37-3388-40d5-eb72"/>
<infoLink name="Silent" id="7724-c486-4f58-6aa0" hidden="false" type="rule" targetId="1e3c-23c9-c6e2-9f62"/>
<infoLink name="Stun" id="9417-ae2f-1fd8-5d06" hidden="false" type="rule" targetId="5ae2-3f29-8635-fd02"/>
</infoLinks>
<rules>
<rule name="*Detonate" id="969b-6b10-de07-adf3" hidden="false">
<description>Don’t select a valid target. Instead, a friendly **IMPERIAL NAVY BREACHER GHEISTSKULL** operative is always the primary target and cannot be in cover or obscured. If that operative isn’t in the killzone, you cannot select this weapon.</description>
</rule>
</rules>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Gunner" hidden="false" id="13d1-7545-c1ad-9777">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="1f07-236b-7bf8-4403" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="8176-502e-b543-6428" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Gunner" hidden="false" id="dae1-9b2a-de25-795e" targetId="3033-7558-d28f-53cf" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Gunner" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="c29b-b605-cc31-81cd">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">8</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Gun butt" hidden="false" id="c586-6f3f-b53f-a61d">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="70e3-a740-8475-0725-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="70e3-a740-8475-0725-max"/>
</constraints>
<profiles>
<profile name="⚔ Gun butt" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="c115-648b-e00f-d15b">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">3</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
</selectionEntries>
<selectionEntryGroups>
<selectionEntryGroup name="Ranged Weapon" id="1fee-015a-b3c2-60e1" hidden="false" defaultSelectionEntryId="none">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="d994-696c-95d7-46f1-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="d994-696c-95d7-46f1-max"/>
</constraints>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Meltagun" hidden="false" id="b700-8d6f-9b0c-5a76">
<profiles>
<profile name="⌖ Meltagun" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="7c13-9248-511b-5e1e">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">6/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 6", Devastating 4, Piercing 2</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="f9c5-3ad2-8367-439c" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Devastating x" id="fe2a-64c4-922f-0d30" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
<infoLink name="Piercing x" id="cf70-c722-8f2c-ed97" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
</infoLinks>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="f66e-3454-5948-5c90" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="f66e-3454-5948-5c90">
<conditions>
<condition type="instanceOf" value="1" field="selections" scope="force" childId="9558-3761-e41e-86fd" shared="true"/>
</conditions>
</modifier>
</modifiers>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Navis las-volley" hidden="false" id="37aa-0615-e257-675e">
<profiles>
<profile name="⌖ Navis las-volley (focused)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="2b06-150e-db93-e26f">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">5</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/5</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Heavy (Dash only), Rending, Torrent 1"</characteristic>
</characteristics>
</profile>
<profile name="⌖ Navis las-volley (sweeping)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="0a4f-4b80-7bc0-ccd8">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/5</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Heavy (Dash only), Rending, Torrent 1"</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Heavy" id="d2a0-fc96-ed75-7f8f" hidden="false" type="rule" targetId="816e-44a2-6be4-6a9a"/>
<infoLink name="Rending" id="3e0a-5be8-393d-3775" hidden="false" type="rule" targetId="b903-6f79-129d-4ec9"/>
<infoLink name="Torrent x" id="9d47-8f41-5c41-5ed0" hidden="false" type="rule" targetId="ad45-b4bb-1345-e4f9"/>
</infoLinks>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="1ecd-ee7a-99d4-3cf8" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="1ecd-ee7a-99d4-3cf8">
<conditions>
<condition type="instanceOf" value="1" field="selections" scope="force" childId="9558-3761-e41e-86fd" shared="true"/>
</conditions>
</modifier>
</modifiers>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Plasma gun" hidden="false" id="f893-91c3-008e-5314">
<profiles>
<profile name="⌖ Plasma gun (standard)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="1357-05cd-a3a8-4c80">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Piercing 1</characteristic>
</characteristics>
</profile>
<profile name="⌖ Plasma gun (supercharge)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="5a93-541e-49d2-a6a9">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">5/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Hot, Lethal 5+, Piercing 1</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Piercing x" id="f2e2-ff78-4eea-ef4f" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
<infoLink name="Hot" id="ee0c-b5e9-7987-e06a" hidden="false" type="rule" targetId="ec63-40e6-6282-8420"/>
<infoLink name="Lethal x+" id="741d-deff-4e3a-f3fc" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
</infoLinks>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="56f8-ddaa-8b91-716c" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="56f8-ddaa-8b91-716c">
<conditions>
<condition type="instanceOf" value="1" field="selections" scope="force" childId="9558-3761-e41e-86fd" shared="true"/>
</conditions>
</modifier>
</modifiers>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Grenadier" hidden="false" id="9cfa-0e56-d499-f2f4">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="985d-5d09-ed9b-f258" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="2407-2b8b-473e-3c66" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Grenadier" hidden="false" id="028d-6fc3-8541-8d90" targetId="33ae-ae7e-2407-fed2" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Grenadier" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="721d-e34b-e143-6e2f">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Grenadier" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="e1df-8f5a-2de4-3f54">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">This operative can use frag, krak and stun grenades (see universal equipment). Doing so doesn’t count towards any limited uses you have (i.e. if you also select those grenades from equipment for other operatives). Whenever this operative is using a frag or krak grenade, improve the Hit stat of that weapon by 1.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Navis shotgun" hidden="false" id="7e21-9f75-2163-a7dd" type="selectionEntry" targetId="49f2-ca27-c1d7-ed91">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="4391-768a-4852-b22c-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="4391-768a-4852-b22c-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Navis hatchet" hidden="false" id="e8a1-5203-dac8-aceb" type="selectionEntry" targetId="bd7b-2194-a012-b4a3">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="c865-cbaa-73e1-38b3-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="c865-cbaa-73e1-38b3-max"/>
</constraints>
</entryLink>
</entryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Demolition charge" hidden="false" id="b00b-c9e5-9dc0-f033">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="cfeb-efae-eb05-f35d-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="cfeb-efae-eb05-f35d-max"/>
</constraints>
<profiles>
<profile name="Demolition charge" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="2330-8c2c-4e19-68ee">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 3", Blast 2", Heavy (Reposition only), Limited 1, Piercing 1, Saturate</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="b395-9875-7733-0c69" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Blast x" id="ba42-0312-2db9-ce66" hidden="false" type="rule" targetId="0d74-0977-b481-bd13"/>
<infoLink name="Heavy" id="82db-d312-57ca-7ee0" hidden="false" type="rule" targetId="816e-44a2-6be4-6a9a"/>
<infoLink name="Limited x" id="c417-17c9-d301-979e" hidden="false" type="rule" targetId="bf37-3388-40d5-eb72"/>
<infoLink name="Piercing x" id="0d40-5218-7ebe-41b1" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
<infoLink name="Saturate" id="7ce7-cbc0-75de-de44" hidden="false" type="rule" targetId="3c10-2d52-d1ac-b0f6"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Gheistskull" hidden="false" id="7729-ae65-99aa-cc6d">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="fa20-cd20-dbf8-9fc5" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="dc30-87fe-e72f-7e0b" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Gheistskull" hidden="false" id="a68d-56d0-4467-cc1f" targetId="f8f4-a028-7bb9-b4b8" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="-" hidden="false" id="26e7-bb45-2f1d-dfae" type="selectionEntry" targetId="816f-d700-2068-2271"/>
</entryLinks>
<profiles>
<profile name="Navis Gheistskull" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="c32a-197e-5c81-d287">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">8"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">5</characteristic>
</characteristics>
</profile>
<profile name="Expendable" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="4e49-261b-4341-09e6">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">This operative is ignored for your opponent’s kill/elimination op (when it’s incapacitated, and when determining your starting number of operatives). It’s also ignored for victory conditions that require operatives to ‘escape’, ‘survive’ or be incapacitated (if it escapes/survives/is incapacitated, determining how many operatives must escape/survive/be incapacitated, etc.).</characteristic>
</characteristics>
</profile>
<profile name="Machine" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="492a-2d83-ddb7-ebc8">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">- This operative cannot perform any actions other than **Boost**, **Charge**, **Dash**, **Fall Back** and **Reposition**.
- It cannot retaliate or assist in a fight.
- Whenever determining control of a marker, treat this operative’s APL stat as 1 lower. Note this isn’t a change to its APL stat, so any changes are cumulative with this.
- Whenever this operative has a Conceal order and is in cover, it cannot be selected as a valid target, taking precedence over all other rules (e.g. Seek, Vantage terrain) except being within 2".</characteristic>
</characteristics>
</profile>
<profile name="Navis Gheistskull" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="9f62-1dc9-71b8-3c55">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ Until the end of the activation, add 6" to this operative’s Move stat.
◆ This operative can only perform this action once per battle, and cannot perform it during the first turning point.</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Endurant" hidden="false" id="8d51-7b82-c741-251f">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="35b3-d5f8-75cc-9124" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="87be-b85b-1c1b-90e3" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Endurant" hidden="false" id="f99b-48a2-d17b-d793" targetId="3440-e0be-c390-da53" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Endurant" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="f7e6-8dad-5623-6cff">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">4"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">2+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">10</characteristic>
</characteristics>
</profile>
<profile name="Breachwall" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="e35d-a641-cc12-63c1">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever your opponent is selecting a valid target, they cannot select another friendly **IMPERIAL NAVY BREACHER** operative whose base is touching this operative’s if this operative has an Engage order and is intervening. This rule has no effect if more than one other friendly operative’s base is touching this operative’s.</characteristic>
</characteristics>
</profile>
<profile name="Disengage" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="882c-69b7-b130-d9dd">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">This operative can perform the **Fall Back** action for 1 less AP.</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Navis heavy shotgun" hidden="false" id="138f-7316-c165-2a45">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="8fbc-07db-1952-c256-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="8fbc-07db-1952-c256-max"/>
</constraints>
<profiles>
<profile name="⌖ Navis heavy shotgun (close range)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="f8fe-ea06-1e04-f64f">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 6", Relentless</characteristic>
</characteristics>
</profile>
<profile name="⌖ Navis heavy shotgun (long range)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="3a23-c929-bf71-8175">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">5+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">1/2</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Relentless</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Relentless" id="4d76-f221-a0b9-c2ab" hidden="false" type="rule" targetId="1bc8-9f8d-d899-64ed"/>
<infoLink name="Range x" id="4039-1d5f-e02d-c82b" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Shield bash" hidden="false" id="3091-8a1a-c7e4-d169">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="0889-e0fc-76a1-2991-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="0889-e0fc-76a1-2991-max"/>
</constraints>
<profiles>
<profile name="Shield bash" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="7526-81e2-4858-b41c">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">3</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">1/2</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Brutal, Shield*</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Brutal" id="74bf-37ee-e0bd-101c" hidden="false" type="rule" targetId="5151-5449-ca81-70ed"/>
</infoLinks>
<rules>
<rule name="*Shield" id="3ac3-ff67-474e-b996" hidden="false">
<description>Whenever this operative is fighting or retaliating with this weapon, each of your blocks can be allocated to block two unresolved successes (instead of one).</description>
</rule>
</rules>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis C.A.T. Unit" hidden="false" id="412e-e61b-467c-5795">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="e049-c3e4-9bc0-f8db" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="c95f-c0b4-824c-b49c" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="C.A.T. Unit" hidden="false" id="d83f-b388-891d-1489" targetId="21a5-8652-3c5a-3152" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Spot" hidden="false" id="da43-1bbb-fe64-ea00">
<profiles>
<profile name="Spot (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="6a84-7d74-cad0-3757">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ Select one enemy operative visible to this operative. Until the end of the turning point, until that enemy operative is no longer visible to this operative or until this operative performs this action again (whichever comes first), whenever a friendly IMPERIAL NAVY BREACHER operative is shooting that enemy operative, you can use this effect. If you do:
- That friendly operative’s ranged weapons have the Seek Light weapon rule.
- That enemy operative cannot be obscured.
◆ This operative cannot perform this action while within control range of an enemy operative.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="cd78-e7ba-7b73-e827-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="cd78-e7ba-7b73-e827-max"/>
</constraints>
<infoLinks>
<infoLink name="Seek" id="430d-8ad8-3750-cc91" hidden="false" type="rule" targetId="a33d-4e90-5794-6e20"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
<profiles>
<profile name="Navis C.A.T. Unit" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="394b-0edf-f763-ba0e">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">8"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">5</characteristic>
</characteristics>
</profile>
<profile name="Machine" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="c5a1-f470-066b-a754">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">- This operative cannot be activated or perform actions if it’s within control range of an enemy operative, or if a friendly **IMPERIAL NAVY BREACHER SURVEYOR** operative has been incapacitated. The turning point can end even if this operative is still ready.
- This operative cannot perform any actions other than **Charge**, **Dash**, **Fall Back**, **Reposition** and **Spot**.
- It cannot retaliate, assist in a fight, climb or jump.
- Whenever determining control of a marker, treat this operative’s APL stat as 1 lower. Note this isn’t a change to its APL stat, so any changes are cumulative with this.
- Whenever this operative has a Conceal order and is in cover, it cannot be selected as a valid target, taking precedence over all other rules (e.g. Seek, Vantage terrain) except being within 2".
- Whenever determining what’s visible to this operative, draw the line from any part of the miniature.</characteristic>
</characteristics>
</profile>
<profile name="Expendable" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="6550-c50a-4bfb-3d6d">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">This operative is ignored for your opponent’s kill/elimination op (when it’s incapacitated, and when determining your starting number of operatives). It’s also ignored for victory conditions that require operatives to ‘escape’, ‘survive’ or be incapacitated (if it escapes/survives/is incapacitated, determining how many operatives must escape/survive/be incapacitated, etc.).</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="-" hidden="false" id="f359-0183-bbfb-740a" targetId="816f-d700-2068-2271" type="selectionEntry"/>
</entryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Axejack" hidden="false" id="c683-9c9e-4f75-4a53">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="93e6-61af-8f9e-143f" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="4b70-50a9-9fa9-9fb7" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Axejack" hidden="false" id="079e-574e-763b-6354" targetId="c7d6-f37a-469e-6111" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Axejack" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="49f8-390b-a38c-a48e">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Emboldened" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="cf84-6fab-920e-8ef2">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever an attack dice inflicts damage of 3 or more on this operative during a turning point in which it performed the **Charge** action, roll one D6: on a 5+, subtract 1 from that inflicted damage.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Autopistol" hidden="false" id="7412-0b57-3a91-0d92" type="selectionEntry" targetId="d26f-0833-9bf0-ef75">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="1ec3-1208-2c9e-02fd-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="1ec3-1208-2c9e-02fd-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Power weapon" hidden="false" id="432b-ec13-fb95-df17" type="selectionEntry" targetId="b083-914c-8040-6da8">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="477e-32c3-5b80-078c-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="477e-32c3-5b80-078c-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Navis shotgun" hidden="false" id="49f2-ca27-c1d7-ed91">
<profiles>
<profile name="⌖ Navis shotgun (close range)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="6994-7c1c-d5dd-cca6">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 6"</characteristic>
</characteristics>
</profile>
<profile name="⌖ Navis shotgun (long range)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="b80e-fbef-6740-7394">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">5+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">1/2</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="2a9a-18d6-8e0f-8500" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Navis hatchet" hidden="false" id="bd7b-2194-a012-b4a3">
<profiles>
<profile name="⚔ Navis hatchet" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="71da-113f-fbed-d862">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">3</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Power weapon" hidden="false" id="b083-914c-8040-6da8">
<profiles>
<profile name="⚔ Power weapon" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="8bcb-116c-3357-e864">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Lethal 5+</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Lethal x+" id="991f-c2e7-bcc1-c0e0" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Autopistol" hidden="false" id="d26f-0833-9bf0-ef75">
<profiles>
<profile name="⌖ Autopistol" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="664a-a5c1-bf79-1494">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8"</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="65da-6f80-99fd-a16c" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Heirloom autopistol" hidden="false" id="7962-463d-75b3-c44f">
<profiles>
<profile name="⌖ Heirloom autopistol" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="edc7-0a50-e7b2-50b9">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8", Lethal 5+</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="1ae0-4997-0dab-9bd5" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Lethal x+" id="00e8-2579-f79d-d5bb" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Bolt pistol" hidden="false" id="ecf1-0a15-b0c1-9187">
<profiles>
<profile name="⌖ Bolt pistol" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="f47b-7aab-38dd-0fd7">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8"</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="010a-494f-3250-cb52" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Chainsword" hidden="false" id="b7ec-eebd-933b-9904">
<profiles>
<profile name="⚔ Chainsword" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="ce87-7817-ba12-eace">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/5</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="model" import="true" name="Navis Surveyor" hidden="false" id="021b-5804-5c4f-eedc">
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="f1a8-f878-ecce-5ed4" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Imperium" hidden="false" id="eae5-575f-6a27-5c71" targetId="45a7-2d2f-ecfb-1d13" primary="false"/>
<categoryLink name="Surveyor" hidden="false" id="947d-fa39-9e2c-c30b" targetId="5989-546e-cc8e-db07" primary="false"/>
</categoryLinks>
<profiles>
<profile name="Navis Surveyor" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="9e7c-7153-1485-9f88">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Wayfind (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="aa9a-5594-e783-8ba3">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ **SUPPORT**. Select one other friendly **IMPERIAL NAVY BREACHER** operative (excluding **C.A.T. UNIT** or **GHEISTSKULL**) visible to and within 6" of this operative, or visible to and within 6" of a friendly **IMPERIAL NAVY BREACHER C.A.T. UNIT** operative. Until the end of that operative’s next activation, add 1 to its APL stat. For the purposes of the Comms Device universal equipment, the operative the distance is being determined from must control that marker.
◆ This operative cannot perform this action while within control range of an enemy operative.</characteristic>
</characteristics>
</profile>
<profile name="Remote Control (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="5edb-d9ce-f131-65a4">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ Select one friendly **IMPERIAL NAVY BREACHER C.A.T. UNIT** operative. That operative can immediately perform one free action, but it cannot move more than 3" during that action.
◆ This operative cannot perform this action while within control range of an enemy operative, or if a friendly **IMPERIAL NAVY BREACHER C.A.T. UNIT** operative isn’t in the killzone.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink import="true" name="Navis shotgun" hidden="false" id="e2d1-546b-fe3a-6aa9" type="selectionEntry" targetId="49f2-ca27-c1d7-ed91">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="8485-1922-0245-422d-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="8485-1922-0245-422d-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Navis hatchet" hidden="false" id="74bf-4595-8bf4-d387" type="selectionEntry" targetId="bd7b-2194-a012-b4a3">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="736c-7387-7bdf-1f3b-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="736c-7387-7bdf-1f3b-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
</sharedSelectionEntries>
<entryLinks>
<entryLink import="true" name="Navis Armsman" hidden="false" id="eed9-075d-68b9-4662" targetId="2b31-a92e-c940-3ce2" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="7b17-deb6-4060-6173" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis Hatchcutter" hidden="false" id="a331-3187-2da1-f4d6" targetId="8865-1f4d-a578-0791" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="afb5-987e-fd0a-01fc" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis Void-Jammer" hidden="false" id="8aa1-1375-02aa-90a3" targetId="b28d-2d13-e720-5fe5" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="4b6f-89dd-0a21-e00e" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis Gunner" hidden="false" id="009d-1eff-8b41-2af0" targetId="13d1-7545-c1ad-9777" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="9aa6-1818-6a28-e63b" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis Grenadier" hidden="false" id="621c-cd25-3285-2dad" targetId="9cfa-0e56-d499-f2f4" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="3a57-95f8-8888-0789" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis Gheistskull" hidden="false" id="a3e5-078e-8a9d-127b" targetId="7729-ae65-99aa-cc6d" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="f790-5d30-613c-bfc4" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis Endurant" hidden="false" id="3ca0-8a25-fd9a-2ffc" targetId="8d51-7b82-c741-251f" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="73a2-ce1a-c281-af68" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis C.A.T. Unit" hidden="false" id="879b-58ea-a0d3-b65a" targetId="412e-e61b-467c-5795" type="selectionEntry">
<categoryLinks>
<categoryLink name="IMPERIAL NAVY BREACHER" hidden="false" id="0c14-ab07-cc55-d9f9" targetId="58e7-b898-191e-d375" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink import="true" name="Navis Axejack" hidden="false" id="df1c-e111-da4f-a526" targetId="c683-9c9e-4f75-4a53" type="selectionEntry">