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RMLevelLoaderGen

Contains all files required by LevelLoaderGen to generate our custom level loader mod.

Pre-requisites

Installation

Clone this repo outside your mods folder as this repository should not be confused with a Venice Unleashed mod. It generates a Venice Unleashed mod! Instead clone it in e.g. Documents/Projects instead.

Usage

Save files generated with MapEditor can be placed in the in/map_saves folder. The files should have a .json extension, the file names themselves don't matter.

Once done with map modifications, simply run the generate.bat file. This will generate a new version of the mod. The mod can be found in the mods/rm-levelloader folder. Copy this folder to your Server/Admin/Mods folder and enable it in the ModList.txt.

Extract to Mods folder

The LevelLoaderGen has support for different output paths, so you can set it up to directly copy the generated mod to your Server/Admin/Mods folder. To do this, make a copy of the existing generate.bat file and place it somewhere where you can find it back. After that you should make sure that the path to LevelLoaderGen is correct and add an extra flag like shown below:

@echo off
cd <path_to_rmlevelloader>
call ./LevelLoaderGen/bin/levelloader-gen rm-levelloader 0.2.0 -i ./in -o "<path_to_documents_bf3>/Server/Admin/Mods"

pause