A classic Pong game with a few twists created using Godot 4 Engine. This project demonstrates basic game mechanics and implementation of enemy AI using finite state automata in Godot.
- Ball movement and collision detection
- Simple scoring system
- Enemy AI made using finite state automata
- Clone the repository:
git clone https://github.com/AtomicRogue1/Pongers.git
- Open the project in Godot Engine (make sure you have Godot Engine installed). As I used C# for the code, I recommend installing the latest .NET SDK.
- Run the project by pressing F5 or clicking the "Play" button in the Godot editor.
Move up and down: Mouse movement
Pause game: Esc
Feel free to open issues or submit pull requests if you have suggestions for improvements or bug fixes.
Inspired by the classic Pong game.
Godot Engine for providing a powerful and flexible game development environment.
For any inquiries or feedback, please contact me at [email protected]