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Pongers!

A classic Pong game with a few twists created using Godot 4 Engine. This project demonstrates basic game mechanics and implementation of enemy AI using finite state automata in Godot.

Features

  • Ball movement and collision detection
  • Simple scoring system
  • Enemy AI made using finite state automata

Installation

  1. Clone the repository:
    git clone https://github.com/AtomicRogue1/Pongers.git
  2. Open the project in Godot Engine (make sure you have Godot Engine installed). As I used C# for the code, I recommend installing the latest .NET SDK.
  3. Run the project by pressing F5 or clicking the "Play" button in the Godot editor.

Controls

  Move up and down: Mouse movement
  Pause game: Esc

Contributing

Feel free to open issues or submit pull requests if you have suggestions for improvements or bug fixes.

Acknowledgments

Inspired by the classic Pong game.
Godot Engine for providing a powerful and flexible game development environment.

Contact

For any inquiries or feedback, please contact me at [email protected]

About

Pong clone made in Godot Engine.

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