Skip to content
This repository has been archived by the owner on Sep 8, 2023. It is now read-only.

[1.18.2] Crossbows don't become loaded for AI (but otherwise works). #49

Open
Jusey1 opened this issue Jul 27, 2022 · 0 comments
Open

Comments

@Jusey1
Copy link

Jusey1 commented Jul 27, 2022

Mod: 0.7.10
Forge: 40.1.0

Any AI mob that uses a crossbow (Pillager in vanilla for example) will not get a loaded crossbow during their "RangedCrossbowAttackGoal", though everything still works as they will still load it just fine and shoot it. The crossbow itself just doesn't change textures which is rather annoying cause it means you can't keep track of which one has a loaded crossbow or not if you are against a large group of them.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant