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coverage.yml
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name: Coverage
on:
pull_request:
push:
paths-ignore:
- '.github/workflows/android-build.yml'
- '.github/workflows/ios-build.yml'
- '.github/workflows/linux-build.yml'
- '.github/workflows/macos-build.yml'
- '.github/workflows/msys2-build.yml'
- '.github/workflows/wasm-build.yml'
- '.github/workflows/windows-build.yml'
- '.gitignore'
- 'LICENSE'
- 'CHANGELOG.md'
- 'README.md'
jobs:
build:
strategy:
matrix:
config:
- { name: "Windows x64", os: windows-latest, arch: x64 }
- { name: "Ubuntu x86_64", os: ubuntu-latest, arch: x86_64 }
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
if: "!contains(github.event.head_commit.message, 'coverage skip')"
steps:
- name: Get current date as package key
id: cache_key
run: echo "key=$(date +'%W')" >> $GITHUB_OUTPUT
shell: bash
- name: Checkout repository
uses: actions/checkout@v4
# Install system dependencies
- name: Install system dependencies (Linux)
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get -y install gcovr mesa-common-dev
- name: Install OpenCppCoverage (Windows)
if: runner.os == 'Windows'
run: |
choco install -y OpenCppCoverage
# Force xmake to a specific folder (for cache)
- name: Set xmake env (Linux)
if: runner.os == 'Linux'
run: echo "XMAKE_GLOBALDIR=${{ runner.workspace }}/xmake-global" >> $GITHUB_ENV
- name: Set xmake env (Windows)
if: runner.os == 'Windows'
run: echo "XMAKE_GLOBALDIR=${{ runner.workspace }}/xmake-global" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
# Install xmake
- name: Setup xmake
uses: xmake-io/github-action-setup-xmake@v1
with:
actions-cache-folder: .xmake-cache-W${{ steps.cache_key.outputs.key }}
# Update xmake repository (in order to have the file that will be cached)
- name: Update xmake repository
run: xmake repo --update
# Fetch xmake dephash
- name: Retrieve dependencies hash
if: runner.os == 'Linux'
id: dep_hash_linux
run: echo "hash=$(xmake l utils.ci.packageskey)" >> $GITHUB_OUTPUT
- name: Retrieve dependencies hash
if: runner.os == 'Windows'
id: dep_hash_windows
run: echo "hash=$(xmake l utils.ci.packageskey)" | Out-File -FilePath $env:GITHUB_OUTPUT -Encoding utf8 -Append
# Cache xmake dependencies
- name: Retrieve cached xmake dependencies (Linux)
if: runner.os == 'Linux'
uses: actions/cache@v4
with:
path: ${{ env.XMAKE_GLOBALDIR }}/.xmake/packages
key: Linux-${{ matrix.config.arch }}-coverage-${{ steps.dep_hash_linux.outputs.hash }}-W${{ steps.cache_key.outputs.key }}
# Cache xmake dependencies
- name: Retrieve cached xmake dependencies (Windows)
if: runner.os == 'Windows'
uses: actions/cache@v4
with:
path: ${{ env.XMAKE_GLOBALDIR }}\.xmake\packages
key: MSVC-${{ matrix.config.arch }}-coverage-${{ steps.dep_hash_windows.outputs.hash }}-W${{ steps.cache_key.outputs.key }}
# Setup compilation mode and install project dependencies
- name: Configure xmake and install dependencies
run: xmake config --arch=${{ matrix.config.arch }} --ccache=n --tests=y --unitybuild=y --kind=shared --mode=coverage --yes
# Build library and tests
- name: Build library
run: xmake
# Run unit tests to generate coverage reports
- name: Run unit tests and generate coverage output (Linux)
if: runner.os == 'Linux'
run: |
xmake run UnitTests
gcovr -b -x coverage.out -s -f 'include/NZSL/.*' -f 'src/NZSL/.*' -e 'src/NZSL/SpirV/SpirvData.cpp' build/.objs/
- name: Run unit tests and generate coverage output (Windows)
if: runner.os == 'Windows'
shell: cmd
run: |
"C:\Program Files\OpenCppCoverage\OpenCppCoverage.exe" --export_type cobertura:coverage.out --sources "ShaderLang\include\NZSL\*" --sources "ShaderLang\src\NZSL\*" --excluded_sources "ShaderLang\src\NZSL\SpirV\SpirvData.cpp" --modules "ShaderLang\bin\*" --cover_children -- xmake run UnitTests
- name: Upload Coverage Report to Codecov
uses: codecov/codecov-action@v4
with:
files: ./coverage.out
fail_ci_if_error: true
token: ${{ secrets.CODECOV_TOKEN }}