diff --git a/worlds/yachtdice/Rules.py b/worlds/yachtdice/Rules.py index 0e7c056443de..eae84429200e 100644 --- a/worlds/yachtdice/Rules.py +++ b/worlds/yachtdice/Rules.py @@ -99,7 +99,7 @@ def dice_simulation_strings(categories, num_dice, num_rolls, fixed_mult, step_mu if tup in yachtdice_cache[player]: return yachtdice_cache[player][tup] - + # sort categories because for the step multiplier, you will want low-scoring categories first # to avoid errors with order changing when obtaining rolls, we order assuming 4 rolls categories.sort(key=lambda category: category.mean_score(num_dice, 4))