From f2ac937d1e6d2964ab1f5951cdb54f47bdd96e78 Mon Sep 17 00:00:00 2001 From: Seafo <92278897+Seatori@users.noreply.github.com> Date: Sun, 13 Oct 2024 18:22:37 -0400 Subject: [PATCH] Minecraft: Fix plando connections #4048 Plando connections was broken as a result of https://github.com/ArchipelagoMW/Archipelago/pull/3765 This fixes it. --- worlds/minecraft/Structures.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/minecraft/Structures.py b/worlds/minecraft/Structures.py index df3d944a6c65..d4f62f3498e9 100644 --- a/worlds/minecraft/Structures.py +++ b/worlds/minecraft/Structures.py @@ -29,7 +29,7 @@ def set_pair(exit, struct): # Connect plando structures first if self.options.plando_connections: - for conn in self.plando_connections: + for conn in self.options.plando_connections: set_pair(conn.entrance, conn.exit) # The algorithm tries to place the most restrictive structures first. This algorithm always works on the