diff --git a/worlds/musedash/MuseDashCollection.py b/worlds/musedash/MuseDashCollection.py index 1807dce2f937..55523542d7df 100644 --- a/worlds/musedash/MuseDashCollection.py +++ b/worlds/musedash/MuseDashCollection.py @@ -44,8 +44,8 @@ class MuseDashCollections: vfx_trap_items: Dict[str, int] = { "Bad Apple Trap": STARTING_CODE + 1, "Pixelate Trap": STARTING_CODE + 2, - "Random Wave Trap": STARTING_CODE + 3, - "Shadow Edge Trap": STARTING_CODE + 4, + "Ripple Trap": STARTING_CODE + 3, + "Vignette Trap": STARTING_CODE + 4, "Chromatic Aberration Trap": STARTING_CODE + 5, "Background Freeze Trap": STARTING_CODE + 6, "Gray Scale Trap": STARTING_CODE + 7, diff --git a/worlds/musedash/__init__.py b/worlds/musedash/__init__.py index bfe321b64afe..9a0e473494ad 100644 --- a/worlds/musedash/__init__.py +++ b/worlds/musedash/__init__.py @@ -48,8 +48,9 @@ class MuseDashWorld(World): # World Options game = "Muse Dash" options_dataclass: ClassVar[Type[PerGameCommonOptions]] = MuseDashOptions + options: MuseDashOptions + topology_present = False - data_version = 11 web = MuseDashWebWorld() # Necessary Data