diff --git a/worlds/doom_1993/Options.py b/worlds/doom_1993/Options.py index 74cf8a7f7c35..59f7bcef49a2 100644 --- a/worlds/doom_1993/Options.py +++ b/worlds/doom_1993/Options.py @@ -82,7 +82,7 @@ class FlipLevels(Choice): Flip levels on one axis. vanilla: No flipping flipped: All levels are flipped - random: Random levels are flipped + randomly_flipped: Random levels are flipped """ display_name = "Flip Levels" option_vanilla = 0 @@ -113,7 +113,7 @@ class StartWithComputerAreaMaps(Toggle): class ResetLevelOnDeath(DefaultOnToggle): """When dying, levels are reset and monsters respawned. But inventory and checks are kept. Turning this setting off is considered easy mode. Good for new players that don't know the levels well.""" - display_message="Reset level on death" + display_name="Reset Level on Death" class Episode1(DefaultOnToggle):