From 197d421ca9281e6167d9299518ef6db431e670e9 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Mon, 12 Aug 2024 10:53:46 -0400 Subject: [PATCH] Add ice grapple hard for swamp mid to the ledge --- worlds/tunic/er_rules.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/worlds/tunic/er_rules.py b/worlds/tunic/er_rules.py index b1d5eb027465..7e105d4728b1 100644 --- a/worlds/tunic/er_rules.py +++ b/worlds/tunic/er_rules.py @@ -925,9 +925,11 @@ def set_er_region_rules(world: "TunicWorld", regions: Dict[str, Region], portal_ connecting_region=regions["Swamp Mid"], rule=lambda state: has_ice_grapple_logic(False, IceGrappling.option_easy, state, world)) + # grapple push the enemy by the door down, then grapple to it. Really jank regions["Swamp Mid"].connect( connecting_region=regions["Swamp Ledge under Cathedral Door"], - rule=lambda state: has_ladder("Ladders in Swamp", state, world)) + rule=lambda state: has_ladder("Ladders in Swamp", state, world) + or has_ice_grapple_logic(True, IceGrappling.option_hard, state, world)) # ice grapple enemy standing at the door regions["Swamp Ledge under Cathedral Door"].connect( connecting_region=regions["Swamp Mid"],