From 90afb5b57c21fbdc17802769ce28675a36d41d54 Mon Sep 17 00:00:00 2001 From: Shaman <48730089+Arch-Shaman@users.noreply.github.com> Date: Thu, 4 Mar 2021 13:47:31 -0500 Subject: [PATCH] SLAM buff Damage: 1512 -> 2000 Reload: 30 -> 16 --- gamedata/modularcomms/weapons/slamrocket.lua | 61 ++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 gamedata/modularcomms/weapons/slamrocket.lua diff --git a/gamedata/modularcomms/weapons/slamrocket.lua b/gamedata/modularcomms/weapons/slamrocket.lua new file mode 100644 index 000000000..c19956f56 --- /dev/null +++ b/gamedata/modularcomms/weapons/slamrocket.lua @@ -0,0 +1,61 @@ +local name = "commweapon_slamrocket" + +local weaponDef = { + name = [[S.L.A.M.]], + avoidFeature = false, + avoidGround = false, + collideFriendly = false, + areaOfEffect = 160, + burnblow = false, + cegTag = [[slam_trail]], + collisionSize = 1, + commandFire = true, + --craterAreaOfEffect = 106.66667, + craterBoost = 800, + craterMult = 1.0, + + customParams = { + is_unit_weapon = 1, + slot = [[3]], + muzzleEffectFire = [[custom:SLAM_MUZZLE]], + manualfire = 1, + + light_camera_height = 2500, + light_color = [[1 0.8 0.2]], + reaim_time = 1, + cruisealt = 600, + cruisedist = 340, + }, + cylinderTargeting = 1.0, + + damage = { + default = 2000, + }, + + edgeEffectiveness = 1, + explosionGenerator = [[custom:slam]], + fireStarter = 180, + flightTime = 30, + impulseBoost = 0, + impulseFactor = 0.2, + interceptedByShieldType = 2, + leadLimit = 100.0, + model = [[wep_m_phoenix.s3o]], + noSelfDamage = false, + range = 900, + reloadtime = 16, + smokeTrail = false, + soundHit = [[weapon/bomb_hit]], + soundStart = [[weapon/missile/missile_fire2]], + startVelocity = 0, + targetBorder = 1, + tracks = true, + turnrate = 22000, + tolerance = 4000, + turret = true, + weaponAcceleration = 75, + weaponType = [[StarburstLauncher]], + weaponVelocity = 1125, +} + +return name, weaponDef