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Hello, It would be really useful to have a way to update the Tile at any given time.
This would allow us to something like the following:
Tile? onTileClicked(Tile tile) { tile.label = "Starting..."; tile.tileStatus = TileStatus.unavailable; unawaited(foo(tile)); return tile; } Future<void> foo(Tile tile) async { final didItWork = await bar(); tile.label = didItWork ? "FooBar ON" : "FooBar OFF"; tile.tileStatus = didItWork ? TileStatus.active : TileStatus.inactive; QuickSettings.updateTile(tile); }
The text was updated successfully, but these errors were encountered:
Hello I also faced this issue and I need it
Is it possible to add it to the package?
Sorry, something went wrong.
me too
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Hello,
It would be really useful to have a way to update the Tile at any given time.
This would allow us to something like the following:
The text was updated successfully, but these errors were encountered: