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client_connect_loop.c
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client_connect_loop.c
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/* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
* See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
/**
* Client disconnect handling
* --------------------------
* This example shows you how to handle a client disconnect, e.g., if the server
* is shut down while the client is connected. You just need to call connect
* again and the client will automatically reconnect.
*
* This example is very similar to the tutorial_client_firststeps.c. */
#include <open62541/client_config_default.h>
#include <open62541/client_highlevel.h>
#include <open62541/plugin/log_stdout.h>
#include <signal.h>
#include <stdlib.h>
#include "common.h"
UA_Boolean running = true;
static void stopHandler(int sign) {
UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_CLIENT, "Received Ctrl-C");
running = 0;
}
int main(void) {
signal(SIGINT, stopHandler); /* catches ctrl-c */
UA_Client *client = UA_Client_new();
UA_ClientConfig *cc = UA_Client_getConfig(client);
UA_ClientConfig_setDefault(cc);
/* default timeout is 5 seconds. Set it to 1 second here for demo */
cc->timeout = 1000;
/* Read the value attribute of the node. UA_Client_readValueAttribute is a
* wrapper for the raw read service available as UA_Client_Service_read. */
UA_Variant value; /* Variants can hold scalar values and arrays of any type */
UA_Variant_init(&value);
/* Endless loop reading the server time */
while(running) {
/* if already connected, this will return GOOD and do nothing */
/* if the connection is closed/errored, the connection will be reset and then reconnected */
/* Alternatively you can also use UA_Client_getState to get the current state */
UA_StatusCode retval = UA_Client_connect(client, "opc.tcp://localhost:4840");
if(retval != UA_STATUSCODE_GOOD) {
UA_LOG_ERROR(UA_Log_Stdout, UA_LOGCATEGORY_CLIENT, "Not connected. Retrying to connect in 1 second");
/* The connect may timeout after 1 second (see above) or it may fail immediately on network errors */
/* E.g. name resolution errors or unreachable network. Thus there should be a small sleep here */
sleep_ms(1000);
continue;
}
/* NodeId of the variable holding the current time */
const UA_NodeId nodeId =
UA_NODEID_NUMERIC(0, UA_NS0ID_SERVER_SERVERSTATUS_CURRENTTIME);
retval = UA_Client_readValueAttribute(client, nodeId, &value);
if(retval == UA_STATUSCODE_BADCONNECTIONCLOSED) {
UA_LOG_ERROR(UA_Log_Stdout, UA_LOGCATEGORY_CLIENT,
"Connection was closed. Reconnecting ...");
continue;
}
if(retval == UA_STATUSCODE_GOOD &&
UA_Variant_hasScalarType(&value, &UA_TYPES[UA_TYPES_DATETIME])) {
UA_DateTime raw_date = *(UA_DateTime *) value.data;
UA_DateTimeStruct dts = UA_DateTime_toStruct(raw_date);
UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND,
"date is: %02u-%02u-%04u %02u:%02u:%02u.%03u",
dts.day, dts.month, dts.year, dts.hour, dts.min, dts.sec, dts.milliSec);
}
UA_Variant_clear(&value);
sleep_ms(1000);
};
/* Clean up */
UA_Variant_clear(&value);
UA_Client_delete(client); /* Disconnects the client internally */
return EXIT_SUCCESS;
}