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On OSX, SDL is trying to build with X11 support and will not compile. #11

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grimepoch opened this issue May 19, 2019 · 0 comments
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@grimepoch
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grimepoch commented May 19, 2019

In the SDL_config.h file, this line:

#define SDL_VIDEO_DRIVER_X11 1

I commented out, so it would not try and build X11 support on OSX. Likely you'll need something to detect the architecture you are on as you'll likely need this for Linux.

Make completes with this removed and WaveEdit runs.

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