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Sometimes worlds can't be opened in vanilla because they were previously modded
Feature Description
If Amulet had an option to remove all or replace all modded blocks that aren't vanilla, then it would help a lot with restoring/editing worlds. It would need all modded blocks to be classified as one so that they all can indiscriminately be removed without needing to remove them one by one.
Additional context
An example is an option to replace all modded blocks in a seletcion with dirt/air allowing people to then launch the world in vanilla. I know we can remove modded blocks one by one, but it would be nice if Amulet classified modded blocks
The text was updated successfully, but these errors were encountered:
Feature Request
The Problem
Sometimes worlds can't be opened in vanilla because they were previously modded
Feature Description
If Amulet had an option to remove all or replace all modded blocks that aren't vanilla, then it would help a lot with restoring/editing worlds. It would need all modded blocks to be classified as one so that they all can indiscriminately be removed without needing to remove them one by one.
Additional context
An example is an option to replace all modded blocks in a seletcion with dirt/air allowing people to then launch the world in vanilla. I know we can remove modded blocks one by one, but it would be nice if Amulet classified modded blocks
The text was updated successfully, but these errors were encountered: