From 4b57873405979659e31abb3088dd547ccb22eab9 Mon Sep 17 00:00:00 2001
From: Cilla-luodan <85477033+Cilla-luodan@users.noreply.github.com>
Date: Fri, 22 Sep 2023 14:53:42 +0800
Subject: [PATCH] New translations
---
en-US/dita/RTC-NG/release/release_notes.dita | 40 +++++++++-----------
1 file changed, 18 insertions(+), 22 deletions(-)
diff --git a/en-US/dita/RTC-NG/release/release_notes.dita b/en-US/dita/RTC-NG/release/release_notes.dita
index 04ab00d52e6..711a0400ba2 100644
--- a/en-US/dita/RTC-NG/release/release_notes.dita
+++ b/en-US/dita/RTC-NG/release/release_notes.dita
@@ -5,7 +5,7 @@
v4.2.3
- v4.2.2 was released on September xx, 2023.
+ v4.2.3 was released on September xx, 2023.
@@ -13,15 +13,13 @@
New features
- - Video screenshot and upload
为方便接入声网云市场提供的第三方视频审核服务,该版本有以下改动:
-
- - 中新增 枚举值,代表使用声网云市场视频审核插件对视频截图并上传。
- - 中的 type 新增 枚举值,代表使用声网云市场视频审核插件对视频截图并上传。
- - 中新增的 serverConfig 可选参数用于云市场视频截图上传相关服务端配置,配置后可同时接入多个云市场审核插件并实现灵活控制插件开关等功能,详情请。
-
此外,该版本还新增了 方法,支持同时对多条视频流截图并上传。
-
+ Update video screenshot and uploadTo facilitate the integration of third-party video moderation services from Agora Extensions Marketplace, this version has the following changes:
+ - The enumeration is added in which means using video moderation extensions from Agora Extensions Marketplace to take video screenshots and upload them.
+ - The enumeration is added in the type parameter of , which means using video moderation extensions from Agora Extensions Marketplace to take video screenshots and upload them.
+ - An optional parameter serverConfig is added in , which is for server-side configuration related to video screenshot and upload via extensions from Agora Extensions Marketplace. By configuring this parameter, you can integrate multiple third-party moderation extensions and achieve flexible control over extension switches and other features. For more details, please contact .
+
In addition, this version also introduces the method, which supports taking screenshots for multiple video streams and uploading them.
- ID3D11Texture2D Rendering As of this release, the SDK supports video formats of type ID3D11Texture2D, improving the rendering effect of video frames in game scenarios. You can set format to VIDEO_TEXTURE_ID3D11TEXTURE2D when pushing external raw video frames to the SDK by calling . By setting the *d3d11_texture_2d and texture_slice_index properties, you can determine the ID3D11Texture2D texture object to use.
+ ID3D11Texture2D Rendering As of this release, the SDK supports video formats of type ID3D11Texture2D, improving the rendering effect of video frames in game scenarios. You can set format to VIDEO_TEXTURE_ID3D11TEXTURE2D when pushing external raw video frames to the SDK by calling . By setting the d3d11_texture_2d and texture_slice_index properties, you can determine the ID3D11Texture2D texture object to use.
Local video status error code updateIn order to help users understand the exact reasons for local video errors in screen sharing scenarios, the following sets of enumerations have been added to the callback:
- (23): Screen capture has been paused. Common scenarios for reporting this error code: The current screen may have been switched to a secure desktop, such as a UAC dialog box or Winlogon desktop.
@@ -38,8 +36,7 @@
Improvements
- - 优化虚拟背景内存占用
-
该版本升级了虚拟背景算法,降低了虚拟背景功能的内存占用。 相比之前的版本,在低端机上使用虚拟背景功能时 App 运行占用的内存降低了约 4%~10%(具体数值取决于设备型号和平台)。
+ - Optimize virtual background memory usage
This version has upgraded the virtual background algorithm, reducing the memory usage of the virtual background feature. Compared to the previous version, the memory consumption of the app during the use of virtual background feature on low-end devices has been reduced by approximately 4% to 10% (specific values may vary depending on the device model and platform).
- Screen sharing scenario optimization
This release optimizes the performance and encoding efficiency in ultra-high-definition (4K, 60 fps) game sharing scenarios, effectively reducing the system resource usage during screen sharing.
This version optimizes the video encoding configuration in screen sharing scenarios. When users customize the width and height properties of the video, the SDK rounds down the actual encoding resolution while maintaining the aspect ratio of the video and the screen, ensuring that the final encoding resolution does not exceed the user-defined encoding resolution, thereby improving the accuracy of billing for screen sharing streams.
@@ -48,7 +45,7 @@
Other Improvements
This release includes the following additional improvements:
- Optimizes the management method of Texture Buffer for SDK capture and custom video capture scenarios, effectively eliminating frame dropping and crash risks.
- - 当调用 设置音频文件的播放进度时,传入非法参数后会返回错误码 -2,表示方法中设置了无效的参数,需要重新设置参数。
+ - When
- 优化了 Token 解析时的逻辑,避免传入非法 Token 后 App 发生崩溃。
@@ -64,11 +61,11 @@
- 本地系统时间不正确时,偶现加入频道失败。
- 调用 playEffect 使用相同的 soundId 播放两个不同的音效文件,偶现第一个音效文件播放完毕后会重复播放。
主播调用 播放音乐文件时,偶现主播本地无法听见音乐,远端用户可以正常听见。 (Android)
- 合唱场景下,调用 加载音乐,偶现加载失败。 (Android, iOS)
+ 合唱场景下,调用 加载音乐,偶现加载失败。 (Android, iOS)
在特定机型上开启 AI 降噪偶现崩溃。 (Android)
当本地系统时间不准确时,歌曲榜单加载失败。 (Android, iOS)
- - 调用一次 获取视频截图会收到多次 视频截图结果回调。
- 在仅调用 加入的频道中,调用 无法将音频路由从扬声器切换至听筒。 (Android)
+ - Calling once receives the callback for multiple times.
+ In channels joined by calling exclusively, calling is unable to switch audio route from the speaker to the headphone. (Android)
@@ -76,20 +73,19 @@
API changes
Added
- - 中新增如下枚举:
-
+ - The following enumerations in :
- - 中新增 d3d11_texture_2d 和 texture_slice_index 成员
- - 中新增 枚举
+ - d3d11_texture_2d and texture_slice_index members in .
+ - in .
- - Added
- - 中的 type 新增
- - 中新增 serverConfig 可选参数
+ - in .
+ - in type of .
+ - serverConfig in