From 47e6294ae00a867c10f4f9c434880b923dd63e54 Mon Sep 17 00:00:00 2001
From: Cilla-luodan <85477033+Cilla-luodan@users.noreply.github.com>
Date: Tue, 28 May 2024 16:06:09 +0800
Subject: [PATCH] + new bugfix en
---
en-US/dita/RTC-NG/release/release_notes.dita | 2 ++
1 file changed, 2 insertions(+)
diff --git a/en-US/dita/RTC-NG/release/release_notes.dita b/en-US/dita/RTC-NG/release/release_notes.dita
index 9fe772f0b26..84238db3eaa 100644
--- a/en-US/dita/RTC-NG/release/release_notes.dita
+++ b/en-US/dita/RTC-NG/release/release_notes.dita
@@ -59,10 +59,12 @@
The app occasionally crashed when the decoded video resolution on the receiving end was an odd number.
The app crashed when opening the app and starting screen sharing after the first installation or system reboot. (Android)
Local audio capture failed after joining a channel while answering a system phone call and hanging up, causing remote users to not hear any sound. (Android)
+ During the interaction process on certain devices (for example, Redmi Note8), after answering and hanging up a system call, local media files were played without sound and no sound was heard from the remote end. (Android)
Fixed an occasional crash when remote users left the channel.
The screen occasionally flickered on the receiver's side when sharing a PPT window using and playing PPT animations. (Windows)
The window border did not retain its original size after exiting the presentation and then maximizing the PPT window when sharing a WPS PPT window on Windows 7 using and setting enableHighLight in to . (Windows)
The specified window could not be brought to the foreground if it was covered by other windows when sharing a window using and setting windowFocus and enableHighLight in to . (Windows)
+ Clicking on the desktop widget caused the outlined part to flicker when sharing and highlighting a window on a Windows 7 device. (Windows)
The values of cameraDirection and focalLengthType in returned by could not be read directly.
When playing an audio file using and the playing finished, the SDK sometimes failed to trigger the (, ) callback which reports that the playing is completed. (iOS)
When calling the method to play sound effect files shorter than 1 second with loopCount set to 0, there was no sound. (iOS)