Thank you for your interest in contributing to Leo! Below you can find some guidelines that the project strives to follow.
Please follow the instructions below when filing pull requests:
- Ensure that your branch is forked from the current testnet3 branch.
- Fill out the provided markdown template for the feature or proposal. Be sure to link the pull request to any issues by using keywords. Example: "closes #130".
- Run
cargo fmt
before you commit; we use thenightly
version ofrustfmt
to format the code, so you'll need to have thenightly
toolchain installed on your machine; there's a git hook that ensures proper formatting before any commits can be made, and.rustfmt.toml
specifies some of the formatting conventions. - Run
cargo clippy
to ensure that popular correctness and performance pitfalls are avoided.
These guidelines ensure consistent readable rust code within the Leo repository.
Prefer line comments (//) to block comments (/* ... */).
When using single-line block comments there should be a single space after the opening sigil and before the closing sigil. Multi-line block comments should have a newline after the opening sigil and before the closing sigil.
Prefer to put a comment on its own line. Where a comment follows code, there should be a single space before it. Where a block comment is inline, there should be surrounding whitespace as if it were an identifier or keyword. There should be no trailing whitespace after a comment or at the end of any line in a multi-line comment. Examples:
// A comment on an item.
struct Foo { ... }
fn foo() {} // A comment after an item.
pub fn foo(/* a comment before an argument */ x: T) {...}
Comments should be complete sentences. Start with a capital letter, end with a period (.). An inline block comment may be treated as a note without punctuation.
- Stated at the top of the file
- Ordered alphabetically
- Split in two sections
- First party: crate imports + Aleo imports (example: snarkVM)
- Third party: rust std + everything else
Example:
use crate::Circuit;
use leo_ast::IntegerType;
use serde::Serialize;
use std::{
fmt,
sync::{Arc, Weak},
};
rust fmt
should automatically sort imports alphabetically after they are split into the appropriate sections.
Leo is a big project, so (non-)adherence to best practices related to performance can have a considerable impact; below are the rules we try to follow at all times in order to ensure high quality of the code:
- If the final size is known, pre-allocate the collections (
Vec
,HashMap
etc.) usingwith_capacity
orreserve
- this ensures that there are both fewer allocations (which involve system calls) and that the final allocated capacity is as close to the required size as possible. - Create the collections right before they are populated/used, as opposed to e.g. creating a few big ones at the beginning of a function and only using them later on; this reduces the amount of time they occupy memory.
- If an intermediate vector is avoidable, use an
Iterator
instead; most of the time this just amounts to omitting the call to.collect()
if a single-pass iteration follows afterwards, or returning animpl Iterator<Item = T>
from a function when the caller only needs to iterate over that result once. - When possible, fill/resize collections "in bulk" instead of pushing a single element in a loop; this is usually (but not always) detected by
clippy
, suggesting to create vectors containing a repeated value withvec![x; N]
or extending them with.resize(N, x)
. - When a value is to eventually be consumed in a chain of function calls, pass it by value instead of by reference; this has the following benefits:
- It makes the fact that the value is needed by value clear to the caller, who can then potentially reclaim it from the object afterwards if it is "heavy", limiting allocations.
- It often enables the value to be cloned fewer times (whenever it's no longer needed at the callsite).
- When the value is consumed and is not needed afterwards, the memory it occupies is freed, improving memory utilization.
- If a slice may or may not be extended (which requires a promotion to a vector) and does not need to be consumed afterwards, consider using a
Cow<'a, [T]>
combined withCow::to_mut
instead to potentially avoid an extra allocation; an example in Leo could be conditional padding of bits. - Prefer arrays and temporary slices to vectors where possible; arrays are often a good choice if their final size is known in advance and isn't too great (as they are stack-bound), and a small temporary slice
&[x, y, z]
is preferable to avec![x, y, z]
if it's applicable. - If a reference is sufficient, don't use
.clone()
/to_vec()
, which is often the case with methods onstruct
s that provide access to their contents; if they only need to be referenced, there's no need for the extra allocation. - Use
into_iter()
instead ofiter().cloned()
where possible, i.e. whenever the values being iterated over can be consumed altogether. - If possible, reuse collections; an example would be a loop that needs a clean vector on each iteration: instead of creating and allocating it over and over, create it before the loop and use
.clear()
on every iteration instead. - Try to keep the sizes of
enum
variants uniform; useBox<T>
on ones that are large.
- Avoid the
format!()
macro; if it is used only to convert a single value to aString
, use.to_string()
instead, which is also available to all the implementors ofDisplay
. - Don't check if an element belongs to a map (using
contains
orget
) if you want to conditionally insert it too, as the return value ofinsert
already indicates whether the value was present or not; use that or theEntry
API instead. - If a reference is sufficient as a function parameter, use:
&[T]
instead of&Vec<T>
&str
instead of&String
&Path
instead of&PathBuf
- For
struct
s that can be compared/discerned based on some specific field(s), consider hand-written implementations ofPartialEq
andHash
(they must match) for faster comparison and hashing.