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todo.md

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Text Oddities

  • Some odd text timing in the Ch6 hopeless Devil fight.
    • Too-long pause after "bolts of lightning", no pause at all when it tells you how much damage you've taken
      • Check out the JP version
        • Looks like the JP version tries not to display the damage numbers at all!
      • Insert [PAUSE] control codes as needed.

Other weird things

  • Evolution during a game over story. Phaestus -> Goblin story -> Asamin.
    • Evolved by increasing Endurance.
    • Had infinite EVO genes on.
  • Why is it so hard to land accuracy-based attacks (Air Power, skills) in the Ch5 Devil fight for me, but not kuoushi?

tech debt

  • Unify spare_block and other_spare_block.

Bugs Present in the JP Version

  • Ch5 Graphical glitch in the lava when entering the second-to-last screen in the Stonehenge dungeon.