-
Notifications
You must be signed in to change notification settings - Fork 169
/
avio_go16.go
191 lines (150 loc) · 4.52 KB
/
avio_go16.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
// +build go1.6,!go1.12
package gmf
/*
#cgo pkg-config: libavformat
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
#include <string.h>
#include "libavformat/avio.h"
#include "libavformat/avformat.h"
extern int readCallBack(void*, uint8_t*, int);
extern int writeCallBack(void*, uint8_t*, int);
extern int64_t seekCallBack(void*, int64_t, int);
*/
import "C"
import (
"errors"
"fmt"
"unsafe"
)
const (
AVIO_FLAG_READ = 1
AVIO_FLAG_WRITE = 2
AVIO_FLAG_READ_WRITE = (AVIO_FLAG_READ | AVIO_FLAG_WRITE)
)
var (
IO_BUFFER_SIZE int = 32768
)
// Functions prototypes for custom IO. Implement necessary prototypes and pass instance pointer to NewAVIOContext.
//
// E.g.:
// func gridFsReader() ([]byte, int) {
// ... implementation ...
// return data, length
// }
//
// avoictx := NewAVIOContext(ctx, &AVIOHandlers{ReadPacket: gridFsReader})
type AVIOHandlers struct {
ReadPacket func() ([]byte, int)
WritePacket func([]byte) int
Seek func(int64, int) int64
}
// Global map of AVIOHandlers
// one handlers struct per format context. Using ctx.avCtx pointer address as a key.
var handlersMap map[uintptr]*AVIOHandlers
var handlersMapMu sync.Mutex
type AVIOContext struct {
avAVIOContext *_Ctype_AVIOContext
// avAVIOContext *C.struct_AVIOContext
handlerKey uintptr
CgoMemoryManage
buffer *C.uchar
}
// AVIOContext constructor. Use it only if You need custom IO behaviour!
func NewAVIOContext(ctx *FmtCtx, handlers *AVIOHandlers, size ...int) (*AVIOContext, error) {
this := &AVIOContext{}
bufferSize := IO_BUFFER_SIZE
if len(size) == 1 {
bufferSize = size[0]
}
this.buffer = (*C.uchar)(C.av_malloc(C.size_t(bufferSize)))
if this.buffer == nil {
return nil, errors.New("unable to allocate buffer")
}
// we have to explicitly set it to nil, to force library using default handlers
var ptrRead, ptrWrite, ptrSeek *[0]byte = nil, nil, nil
if handlers != nil {
handlersMapMu.Lock()
if handlersMap == nil {
handlersMap = make(map[uintptr]*AVIOHandlers)
}
handlersMap[uintptr(unsafe.Pointer(ctx.avCtx))] = handlers
handlersMapMu.Unlock()
this.handlerKey = uintptr(unsafe.Pointer(ctx.avCtx))
}
var flag int = 0
if handlers.ReadPacket != nil {
ptrRead = (*[0]byte)(C.readCallBack)
flag = 0
}
if handlers.WritePacket != nil {
ptrWrite = (*[0]byte)(C.writeCallBack)
flag = AVIO_FLAG_WRITE
}
if handlers.Seek != nil {
ptrSeek = (*[0]byte)(C.seekCallBack)
}
if handlers.ReadPacket != nil && handlers.WritePacket != nil {
flag = AVIO_FLAG_READ_WRITE
}
if this.avAVIOContext = C.avio_alloc_context(this.buffer, C.int(bufferSize), C.int(flag), unsafe.Pointer(ctx.avCtx), ptrRead, ptrWrite, ptrSeek); this.avAVIOContext == nil {
C.av_free(unsafe.Pointer(this.avAVIOContext.buffer))
return nil, errors.New("unable to initialize avio context")
}
this.avAVIOContext.min_packet_size = C.int(bufferSize)
return this, nil
}
func (this *AVIOContext) Free() {
handlersMapMu.Lock()
delete(handlersMap, this.handlerKey)
handlersMapMu.Unlock()
C.av_free(unsafe.Pointer(this.avAVIOContext.buffer))
C.av_free(unsafe.Pointer(this.avAVIOContext))
}
func (this *AVIOContext) Flush() {
C.avio_flush(this.avAVIOContext)
}
//export readCallBack
func readCallBack(opaque unsafe.Pointer, buf *C.uint8_t, buf_size C.int) C.int {
handlersMapMu.Lock()
handlers, found := handlersMap[uintptr(opaque)]
handlersMapMu.Unlock()
if !found {
panic(fmt.Sprintf("No handlers instance found, according pointer: %v", opaque))
}
if handlers.ReadPacket == nil {
panic("No reader handler initialized")
}
b, n := handlers.ReadPacket()
if n > 0 {
C.memcpy(unsafe.Pointer(buf), unsafe.Pointer(&b[0]), C.size_t(n))
}
return C.int(n)
}
//export writeCallBack
func writeCallBack(opaque unsafe.Pointer, buf *C.uint8_t, buf_size C.int) C.int {
handlersMapMu.Lock()
handlers, found := handlersMap[uintptr(opaque)]
handlersMapMu.Unlock()
if !found {
panic(fmt.Sprintf("No handlers instance found, according pointer: %v", opaque))
}
if handlers.WritePacket == nil {
panic("No writer handler initialized.")
}
return C.int(handlers.WritePacket(C.GoBytes(unsafe.Pointer(buf), buf_size)))
}
//export seekCallBack
func seekCallBack(opaque unsafe.Pointer, offset C.int64_t, whence C.int) C.int64_t {
handlersMapMu.Lock()
handlers, found := handlersMap[uintptr(opaque)]
handlersMapMu.Unlock()
if !found {
panic(fmt.Sprintf("No handlers instance found, according pointer: %v", opaque))
}
if handlers.Seek == nil {
panic("No seek handler initialized.")
}
return C.int64_t(handlers.Seek(int64(offset), int(whence)))
}