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Match-3 Game Mechanics Development

Game Engine simulation of Candy Crush core mechanics: graviational pull, board randomization, and user-interactive piece elimnations.

Implementation Methodologies and Tools:

  • Two solutions implemented for path searching, one utilizing Breath First Search and the other using Depth First Search
  • Various C++ data structures and custom class implementations for Grid data type

How to install and run:

  • Run from main.cpp file
  • Tests are pre-selected but can be changed in test blocks at the bottom of the "CandyCrush.cpp" and "CandyCrush2.cpp" files