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Don't apologize for the PRs, they were always really helpful - even the ones I didn't merge, as they still helped me understand use cases for Tetra I'd not considered before.
I will still be around in the Rust community, and I'll probably still do some open-source stuff in the future (just smaller scale than Tetra 😅) - so hopefully we will still cross paths in the future :)
Three Years of Tetra - Joe Clay
A retrospective on the development of Tetra, a 2D game framework written in Rust.
https://www.seventeencups.net/posts/three-years-of-tetra/
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